Capcom's 'Street Fighter V' Is A PC And PlayStation 4 Exclusive, Xbox Snubbed

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Whoops! On Friday, Capcom accidentally launched a teaser trailer for Street Fighter V. The clip is relatively short, revealing bits and pieces from the upcoming, currently unannounced fighting game. And although the new Street Fighter will presumably offer more of the same but with shiny new graphics, there's one important ingredient that is missing from the Street Fighter V menu: compatibility with Microsoft's Xbox consoles.

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • deftonian
    Are you guys curious why Capcom isn't releasing the game on Xbox One?? I couldn't tell from the 30 times you posed that question in your 6 paragraph article.....
    Reply
  • yumri
    My opinion on it is that Capcom can probably do a ton more optimzations in OpenGL if they do not take the time and the resources to also do them in DirectX which Xbox ONEs use but PCs do not have to use. So it will look better and probably respond faster because they spent more time on the graphics API suit used being Open GL which Mircosoft denied the Xbox ONE from haveing even though the hardware natively would support it.
    Anyways fighting games are no longer my fun point in gameing while RPGs and MMORPGs are.
    Reply
  • dimar
    I hope they'll release Marvel vs Capcom 4 for PC with 200 characters!!!
    Reply
  • Retrowire
    Street Fighter ain't got nothing on Road Brawler.
    Reply
  • photonboy
    CAPCOM didn't even officially state the game won't come out for the XBOX ONE, so don't state it won't be available on that console so adamantly.

    Seriously, you are basic your absolute certainty on an accidentally leaked trailer and nothing else?
    Reply
  • photonboy
    should read "basing" your absolute certainty. Lack of edit...
    Reply
  • photonboy
    Yumri,
    a) I doubt it's an OpenGL vs DX issue. From a sales perspective it makes the most sense to come out on both consoles and PC.

    The core code is generated for both consoles and PC. The money they'd make on the XBOX ONE sales would far exceed the cost to bring the game to that console.

    b) Why would Microsoft use OpenGL on the XBOX ONE when they own DirectX?
    Reply
  • hixbot
    Sony must have paid Capcom for exclusive rights. I'm sure it will be Xbox One eventually, Super Street Fighter 5 Hyper Mega Awesome Editon etc.
    Reply
  • IzzyCraft
    Silly considering that both SSFIV:U, SFxTek and UMvC3 both ran worse on the ps3 than on the 360. 360 versions was preferred in tournaments unless sponsors said to use ps3. Otherwise the ps3 version hanged more often, dropped frames and how the ps3 used an additional 2 frames of buffer so it was slower than the 360 as well. So people dropped the ps3 because it played like trash.
    Reply
  • chuge_SO
    Xbox want snubbed. Microsoft insists on a closed ecosystem, meaning no cross platform play. SFV will allow people on PC to play against people on PS4. So, really, it's Microsoft's decision that is keeping the game off the XB1. It's the same reason why PS4 has Final Fantasy 14 and XB1 doesn't. Complain all you want, just make sure you're complaining about the right people.
    Reply