'Just Cause 3' PC Specs Released, Sans Storage Requirements

One week before the game's release, Avalanche Studios released the PC specs for Just Cause 3 on Twitter. The series is notable not only for its open-world gameplay, but also the ability to create large waves of destruction to buildings and vehicles. As always, the series protagonist, Rico Rodriguez, returns with his unique combination of the parachute and grappling hook.

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Just Cause 3MinimumRecommended
CPUIntel Core i5-2500K (Sandy Bridge, 3.3 GHz) or AMD Phenom II X6 1075T (Thuban, 3.0 GHz)Intel Core i7-3770K (Ivy Bridge, 3.4 GHz) or AMD FX-8350 (Vishera, 4.0 GHz)
GPUNvidia GeForce GTX 670 (2 GB) or AMD Radeon HD 7870 (3 GB)Nvidia GeForce GTX 780 (3 GB) or AMD Radeon R9 290 (4 GB)
RAM6 GB8 GB
OSWindows Vista SP2, 7 SP1, 8.1 (64-bit OS required)Windows Vista SP2, 7 SP1, 8.1 (64-bit OS required)

Oddly enough, the developers didn't provide details on the amount of storage space needed for the game. We have reached out to get additional information. However, it's safe to say that you'll need to give it a significant amount of storage due to the vast square footage of the map.

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Rexly Peñaflorida II is a Contributor at Tom’s Hardware. He writes news on tech and hardware, but mostly focuses on gaming news. As a Chicagoan, he believes that deep dish pizza is real pizza and ketchup should never be on hot dogs. Ever. Also, Portillo’s is amazing.

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  • firefoxx04
    Map size = large storage requirement? Is the map expected to surpass that of Arma 3 and Dayz? I doubt it. Those games do not require a ridiculous amount of storage space.

    I would assume 50GB at most. Seems games are rather large these days.
    Reply
  • sylentz199
    Unless there's tons of uncompressed 1080p cut-scenes there's no reason it should be over 30GB. Games are getting out of control these days. Running games on SSDs def has its benefit over hdd.
    Reply
  • SteffanDavies
    Unless there's tons of uncompressed 1080p cut-scenes there's no reason it should be over 30GB. Games are getting out of control these days. Running games on SSDs def has its benefit over hdd.

    Textures take up a lot of space too.
    Reply
  • spdragoo
    Hmmm. Looks like either the studio received an "incentive" from nVidia, or they're letting their inner fanboy bias show when coding. Why would 3GB of VRAM be recommended for an nVidia GPU, but yet it's the minimum for the AMD GPU? I mean, if you're going to include a bias for 1 or the other in your game code, at least try to mask it by recommending GPUs with equal amounts of VRAM.
    Reply
  • Rich_hard1
    PC Installation will be between 43 and 48 gigabytes.
    Reply
  • RazerZ
    16999538 said:
    Hmmm. Looks like either the studio received an "incentive" from nVidia, or they're letting their inner fanboy bias show when coding. Why would 3GB of VRAM be recommended for an nVidia GPU, but yet it's the minimum for the AMD GPU? I mean, if you're going to include a bias for 1 or the other in your game code, at least try to mask it by recommending GPUs with equal amounts of VRAM.

    Seems like it's a typo. The 7870 has 2GB VRAM and is actually less powerful than the Nvidia GTX 670.
    Reply
  • hst101rox
    Games are getting big! 65GB+ 4 GTA 5! Star Citizen may be at 100GB or so?

    2TB SSDs will be under $200 within a few years IMO but until then, I guess just keep a few of these big games installed at once.
    Reply
  • clonazepam
    They're probably not compressing audio due to the low clock rates on the consoles. That would explain the large size of games these days and was the reason given for Titanfall.
    Reply
  • Musherer
    Turns out the game is a 54GB install on PC. RIP my internet
    Reply
  • eathdemon
    would I be able to run it well? I have a i5 4430 3ghz, gtx 770/ I have brought up my cpu in context of upgrading before, and was told newer games over inflat it. is that the case here?
    Reply