GeForce GTX 480M: AVADirect’s W880CU Is Packing The Heat

Benchmark Results: S.T.A.L.K.E.R.: Call Of Pripyat

The latest S.T.A.L.K.E.R. benchmark runs both DX11 and DX10 hardware in native mode, requiring us to once again test DX11 mobile solutions twice.

The GeForce GTX 480M beats every mobile competitor at all resolutions in DX10 mode when using the above quality settings, and still manages to outpace the Mobility Radeon HD 5870 in DX11 mode.

With minimum frame rates far lower than the averages above, no mobile solution is really adequate for playing this demanding title at its highest quality settings.

Thomas Soderstrom
Thomas Soderstrom is a Senior Staff Editor at Tom's Hardware US. He tests and reviews cases, cooling, memory and motherboards.
  • bin1127
    It plays Crysis!
    Reply
  • Tamz_msc
    ....all of these notebooks must be plugged into a power outlet before gaming commences.
    I think that sums it up.
    Reply
  • Lmeow
    Portable vasectomy!
    Reply
  • Tamz_msc
    LmeowPortable vasectomy!LOL +1
    Reply
  • xyzionz
    Quite a surprise on the power consumption...
    Reply
  • sprunth
    That's a crazy heat pipe setup...

    Agree on the naming thing on the last page, that would be helpful.
    Reply
  • Maziar
    Great review.
    Before its launch,it was rumored that it will have a much higher power consumption than 5870M, but now it seems they are close
    Reply
  • "Notice that the component on the left uses both fans and has two-thirds the total number of heat pipes" Ummmmm if I'm looking at the picture correctly the GPU and the majority of the heat pipes are on the Right, you may want to retype that.
    Reply
  • are there no temperatures for gpu in article or i missed it?
    Reply
  • Plyro109
    The funny thing is, AMD actually DID use the naming scheme you like in their LAST generation of mobile GPU's. The Mobility 4850 matched the standard 4850's number of stream processors, albeit with lower clock speeds. Same with the Mobility 4870 and Mobility 4870x2.

    They changed it in response to Nvidia's naming scheme, which is a shame. I liked the matching of desktop/laptop performance to names, too. :/
    Reply