Metro 2033 for PC Supports DX 11, 3D Vision

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • gwolfman
    The more DX11 and 3D Vision out there the more likely it'll catch on. Keep up the work!
    Reply
  • RipperjackAU
    Gawd... I hope this does not end up being a eye-bleeding, snorefest, that was Hellgate:London. Such a promising IP, so badly executed.
    Reply
  • ElectroGoofy
    So how exactly does that work...? This game is compatible with Nvidia's 3D Vision technology, and is also compatible with DX11? Correct me if I am wrong, but I believe that Nvidia doesn't even have a DX11 compatible card that has been released yet, and also Nvidia 3D vision only works for Nvidia cards...
    Reply
  • jeverson
    Umm... am I the only one to notice that currently you can't use 3D vision (NV) and DX11 (ATI) at the same time... without hacking... just a thought...
    Reply
  • jennyh
    I wonder which ATI card they developed the 'advanced Dx11 features' with.
    Reply
  • hardwaretechy
    Yes you are correct, you can't use 3D Vision and DX11 at the same time, until NVidia comes out with compatible cards. And no, there is no way to "hack" DX11 to work on Nvidia.

    Other than that game looks great, DX11 Tessellation is huge! thats really exciting and makes a world of difference in environment. Been following this game since its development was leaked, it has nothing in common with Hellgate, its much more like the original STALKER:SoCH which was excellent.
    Reply
  • theholylancer
    orrrrr they got sample fermi cards to test with?!

    leak the numbers baby!!
    Reply
  • ElectroGoofy
    smlongSo, if all I have is a DX10 ATI card in my PC, I may as well get the Xbox 360 version?
    Probably not... I'm guessing that there is an option to switch between DX10 and DX11, they are just stating that the game will have the capabilities to utilize a DX11 video card.
    Reply
  • mindless728
    hopefully the PhysX implementation won't be horrible like Batman:AA with the horrible CPU PhysX on ATI cards

    i would prefer to see engines using an opencl physics engine instead of the proprietary PhysX solution so even the ATI crowd can use the acceleration
    Reply
  • monkeysweat
    I would assume fermi may actually be released before this game is, perhaps on the same day,, we know its coming, we just don't know when
    Reply