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Bethesda Talks Post-Launch Plans For 'Fallout 4'

After a strong showing at E3 and Gamescom, the news coming out of Bethesda Game Studios regarding the highly-anticipated Fallout 4 was miniscule. That changed today with an announcement from the company on plans for continued game support after Fallout 4 launches in November.

The first phase will come through game updates. The large and detailed world of Fallout 4 will be prone to various bugs and glitches from day one, prompting swift action with game patches. In addition to repairs, some of these patches will also bring about new features to the game. It's not clear as to what these features will be, but that should change when Bethesda details the various upgrades for each fix.

For PC gamers, the biggest feature any developer can put in its game is the ability to mod almost every aspect of the game from a graphics overhaul to minute changes in the UI. Just search for mods for Fallout 3, Fallout: New Vegas and The Elder Scrolls V: Skyrim to see the long list of popular mod creations for each game. Fallout 4 will give modders the same opportunity to change the game in their own way through the developers' Creation Kit. The software will be free, but there is a catch. It won't be available until early 2016.

However, that should give fans enough time to play through the game to figure out which aspects need modding and how to go about creating it. Console players won't be left out of the modding experience, as the created content can be shared not just on PC, but Xbox One and PlayStation 4.

Finally, there's the usual staple of downloadable content. In the past, those who played Fallout 3 and Skyrim had to purchase each DLC individually. With the advent of the Season Pass purchase, players can pay $30 to ensure that they receive guaranteed expansion of the game as it comes out.

The first major expansion won't arrive until early next year, hopefully around the same time as the Creation Kit release. As for the number of content planned, the exact number is still uncertain, as Bethesda itself is still adding the finishing touches to the base game before it can even discuss DLC. However, its past titles had three to five major DLCs released, so it would be no surprise if it sticks to that range.

There are only two months, almost exactly to the day, left until the next Fallout game. This announcement was the biggest batch of information for fans since Gamescom in early August. As the clock winds down to release day, it's possible for Bethesda to remain silent until November 10, but with fans clamoring for just a taste of what's to come, it's more probable for the company to release a few trailers and more details about post-apocalyptic Boston.

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  • FlayerSlayer
    TL;DR: Mod kit coming after launch, will support consoles. Patches, DLC, and season pass as normal for games. Nothing else known.
    Reply
  • mctylr
    That changed today with an announcement from the company on plans for continued game support after Fallout 4 launches in November.

    I'm glad and relieved to see that a company has not announced that they plan on abandoning their consumers before the product (and its DLCs) has even been shipped.

    The first phase will come through game updates.

    For anyone with experience with Bethesda / Zenimax's large open world titles this is a funny, oh so obvious statement. Frankly we can expect the first patch released within the first week of release, going by the Bethesda / Zenimax's Fallout and Elder Scrolls. My bet would be day 1-2.

    The news of mods being available for consoles is a new, interesting, and positive tidbit.
    Reply
  • alidan
    That changed today with an announcement from the company on plans for continued game support after Fallout 4 launches in November.

    I'm glad and relieved to see that a company has not announced that they plan on abandoning their consumers before the product (and its DLCs) has even been shipped.

    The first phase will come through game updates.

    For anyone with experience with Bethesda / Zenimax's large open world titles this is a funny, oh so obvious statement. Frankly we can expect the first patch released within the first week of release, going by the Bethesda / Zenimax's Fallout and Elder Scrolls. My bet would be day 1-2.

    The news of mods being available for consoles is a new, interesting, and positive tidbit.

    yea, consoles getting mods... that will be a good thing... till microsoft wants to charge for them because why not, and paid mods become a thing due to the consoles.

    as for the bug fixes... dont you have to download mods that are bug fixes on skyrim and oblivion?

    also with skyrim, didnt you have to patch the game with an outside program to get some mods to work because they refused to give you the access you needed to fix things like the ui...

    everything besides selling me dlc in this im treating as a lie or a bad thing till proven otherwise.
    Reply
  • FearfulSPARTAN
    That changed today with an announcement from the company on plans for continued game support after Fallout 4 launches in November.

    I'm glad and relieved to see that a company has not announced that they plan on abandoning their consumers before the product (and its DLCs) has even been shipped.

    The first phase will come through game updates.

    For anyone with experience with Bethesda / Zenimax's large open world titles this is a funny, oh so obvious statement. Frankly we can expect the first patch released within the first week of release, going by the Bethesda / Zenimax's Fallout and Elder Scrolls. My bet would be day 1-2.

    The news of mods being available for consoles is a new, interesting, and positive tidbit.

    yea, consoles getting mods... that will be a good thing... till microsoft wants to charge for them because why not, and paid mods become a thing due to the consoles.

    as for the bug fixes... dont you have to download mods that are bug fixes on skyrim and oblivion?

    also with skyrim, didnt you have to patch the game with an outside program to get some mods to work because they refused to give you the access you needed to fix things like the ui...

    everything besides selling me dlc in this im treating as a lie or a bad thing till proven otherwise.

    Oooooooook
    Reply
  • cats_Paw
    So, lets see. I have two options:
    Buy the game when it comes out with bugs, premious price, pay individually for each DLC, and wait for modders to fix things or

    Wait for a year, maybe even a year and a half and get the "GOTY" edition with all dlcs cheaper than the original game at release, with most bugs fixed and mods ready to rock....

    Well, I know my choice.
    Reply
  • Haravikk
    So the big announcement is; business as usual? Other than the season pass this isn't really any different from Skyrim etc. the big question mark is still mods for consoles and whether it's actually a real feature, as Bethesda wanted to do this with Skyrim and the console players know how well that turned out.
    Reply
  • ubercake
    This is one of two games I'm excited about this year.

    The other is Battlefront.

    One thing I'd like to see is the ability to customize your dog. Not just the collar, but the breed. Seeing this console-grade graphics German Shepherd (while I do, in fact, think this is the best breed of dog on Earth!) in the game trailer reminds me of Call of Duty which cheapens the whole experience for me. Give me the choice of an Argentine Dogo or Bullmastiff and others.
    Reply
  • alidan
    16604668 said:
    So, lets see. I have two options:
    Buy the game when it comes out with bugs, premious price, pay individually for each DLC, and wait for modders to fix things or

    Wait for a year, maybe even a year and a half and get the "GOTY" edition with all dlcs cheaper than the original game at release, with most bugs fixed and mods ready to rock....

    Well, I know my choice.

    in all honesty, ill be getting the game in launch window almost regardless, the crafting gun system is something i wanted to play in a game forever, and blacklight retribution is the only one that gives me anything remotely close.
    Reply
  • Marty01
    I'm glad consoles will get mods as well.
    Reply
  • photonboy
    So... dog armor for $10?
    Reply