Bethesda Talks Post-Launch Plans For 'Fallout 4'

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Rexly Peñaflorida is a freelance writer for Tom's Hardware covering topics such as computer hardware, video games, and general technology news.

  • FlayerSlayer
    TL;DR: Mod kit coming after launch, will support consoles. Patches, DLC, and season pass as normal for games. Nothing else known.
    Reply
  • mctylr
    That changed today with an announcement from the company on plans for continued game support after Fallout 4 launches in November.

    I'm glad and relieved to see that a company has not announced that they plan on abandoning their consumers before the product (and its DLCs) has even been shipped.

    The first phase will come through game updates.

    For anyone with experience with Bethesda / Zenimax's large open world titles this is a funny, oh so obvious statement. Frankly we can expect the first patch released within the first week of release, going by the Bethesda / Zenimax's Fallout and Elder Scrolls. My bet would be day 1-2.

    The news of mods being available for consoles is a new, interesting, and positive tidbit.
    Reply
  • alidan
    That changed today with an announcement from the company on plans for continued game support after Fallout 4 launches in November.

    I'm glad and relieved to see that a company has not announced that they plan on abandoning their consumers before the product (and its DLCs) has even been shipped.

    The first phase will come through game updates.

    For anyone with experience with Bethesda / Zenimax's large open world titles this is a funny, oh so obvious statement. Frankly we can expect the first patch released within the first week of release, going by the Bethesda / Zenimax's Fallout and Elder Scrolls. My bet would be day 1-2.

    The news of mods being available for consoles is a new, interesting, and positive tidbit.

    yea, consoles getting mods... that will be a good thing... till microsoft wants to charge for them because why not, and paid mods become a thing due to the consoles.

    as for the bug fixes... dont you have to download mods that are bug fixes on skyrim and oblivion?

    also with skyrim, didnt you have to patch the game with an outside program to get some mods to work because they refused to give you the access you needed to fix things like the ui...

    everything besides selling me dlc in this im treating as a lie or a bad thing till proven otherwise.
    Reply
  • FearfulSPARTAN
    That changed today with an announcement from the company on plans for continued game support after Fallout 4 launches in November.

    I'm glad and relieved to see that a company has not announced that they plan on abandoning their consumers before the product (and its DLCs) has even been shipped.

    The first phase will come through game updates.

    For anyone with experience with Bethesda / Zenimax's large open world titles this is a funny, oh so obvious statement. Frankly we can expect the first patch released within the first week of release, going by the Bethesda / Zenimax's Fallout and Elder Scrolls. My bet would be day 1-2.

    The news of mods being available for consoles is a new, interesting, and positive tidbit.

    yea, consoles getting mods... that will be a good thing... till microsoft wants to charge for them because why not, and paid mods become a thing due to the consoles.

    as for the bug fixes... dont you have to download mods that are bug fixes on skyrim and oblivion?

    also with skyrim, didnt you have to patch the game with an outside program to get some mods to work because they refused to give you the access you needed to fix things like the ui...

    everything besides selling me dlc in this im treating as a lie or a bad thing till proven otherwise.

    Oooooooook
    Reply
  • cats_Paw
    So, lets see. I have two options:
    Buy the game when it comes out with bugs, premious price, pay individually for each DLC, and wait for modders to fix things or

    Wait for a year, maybe even a year and a half and get the "GOTY" edition with all dlcs cheaper than the original game at release, with most bugs fixed and mods ready to rock....

    Well, I know my choice.
    Reply
  • Haravikk
    So the big announcement is; business as usual? Other than the season pass this isn't really any different from Skyrim etc. the big question mark is still mods for consoles and whether it's actually a real feature, as Bethesda wanted to do this with Skyrim and the console players know how well that turned out.
    Reply
  • ubercake
    This is one of two games I'm excited about this year.

    The other is Battlefront.

    One thing I'd like to see is the ability to customize your dog. Not just the collar, but the breed. Seeing this console-grade graphics German Shepherd (while I do, in fact, think this is the best breed of dog on Earth!) in the game trailer reminds me of Call of Duty which cheapens the whole experience for me. Give me the choice of an Argentine Dogo or Bullmastiff and others.
    Reply
  • alidan
    16604668 said:
    So, lets see. I have two options:
    Buy the game when it comes out with bugs, premious price, pay individually for each DLC, and wait for modders to fix things or

    Wait for a year, maybe even a year and a half and get the "GOTY" edition with all dlcs cheaper than the original game at release, with most bugs fixed and mods ready to rock....

    Well, I know my choice.

    in all honesty, ill be getting the game in launch window almost regardless, the crafting gun system is something i wanted to play in a game forever, and blacklight retribution is the only one that gives me anything remotely close.
    Reply
  • Marty01
    I'm glad consoles will get mods as well.
    Reply
  • photonboy
    So... dog armor for $10?
    Reply