Trinus PSVR Lets You Play Steam Games With Your PSVR, Here's How

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • zahoome
    "A company called Old Sheep Games..."
    You mean "Odd Sheep Games".
    Reply
  • TJ Hooker
    Is it just me, or is the title of the article misworded?

    "Trinus PSVR Lets You Play Steam Games On Your PC" - funny, I've been playing Steam games on my PC for years without Trinus PSVR...

    Should read something like "Trinus PSVR Lets You Play Steam Games With Playstation VR HMD on PC"
    Reply
  • zahoome
    19200131 said:
    Is it just me, or is the title of the article misworded?

    "Trinus PSVR Lets You Play Steam Games On Your PC" - funny, I've been playing Steam games on my PC for years without Trinus PSVR...

    Should read something like "Trinus PSVR Lets You Play Steam Games With Playstation VR HMD on PC"
    Yes, I noticed that as well. I wonder how I was playing my Steam games last night without having a PSVR?

    That aside, the contents of the article were pretty interesting. It sounds like they just expanded TrinusVR to include PSVR support. The original TrinusVR could already do something similar with your smartphone and Cardboard compatible headset. I'll definitely be trying it out, since I just bought a cheap smartphone VR headset last month and have been wondering if this exact functionality was possible.
    Reply
  • alextheblue
    I think I'll just wait for "mid-range" PC headsets to come out that are more reasonably priced. Actually I might wait and see if they can pull off a VR version of MechWarrior 5 Mercenaries in 2018.
    Reply
  • kcarbotte
    19199879 said:
    "A company called Old Sheep Games..."
    You mean "Odd Sheep Games".

    Yes I do. Thanks, I will update it.

    Reply
  • BigDHustler
    I have confirmed the res is correct yet the monitor shows an extremely zoomed image and the psvr shows overlapping zoomed image.
    Reply
  • BigDHustler
    I have ensure that mine is set 1080 but when I start Trinus the monitor shows a really zoomed screen and the psvr shows 2 overlapping images that are also very zoomed in. If I switch to cinematic it works as expected but once in vr mode i get the same result. I have an additional monitor which I removed so the only monitor is vr and the one one the output of the VR control box and same result which requires an unplug of the box to correct the zoom to see the screen. Any help would be appreciated!!
    Reply
  • kcarbotte
    19259434 said:
    I have confirmed the res is correct yet the monitor shows an extremely zoomed image and the psvr shows overlapping zoomed image.
    Try these parameters.

    {
    "WarpX":1.0,
    "WarpY":0.22,
    "WarpZ":0.14,
    "WarpW":0.0,
    "DistortionScale":0.85,
    "ScaleFactor":0.86,
    "LensCenterX":0.0,
    "LensCenterY":0.0,
    "ChromAbParamX":1.0,
    "ChromAbParamY":0.0,
    "ChromAbParamZ":1.0,
    "ChromAbParamW":0.0,
    "AspectRatio":1.0,
    "AspectRatioCorrection":false
    }
    Reply
  • BigDHustler
    19259590 said:
    19259434 said:
    I have confirmed the res is correct yet the monitor shows an extremely zoomed image and the psvr shows overlapping zoomed image.
    Try these parameters.

    {
    "WarpX":1.0,
    "WarpY":0.22,
    "WarpZ":0.14,
    "WarpW":0.0,
    "DistortionScale":0.85,
    "ScaleFactor":0.86,
    "LensCenterX":0.0,
    "LensCenterY":0.0,
    "ChromAbParamX":1.0,
    "ChromAbParamY":0.0,
    "ChromAbParamZ":1.0,
    "ChromAbParamW":0.0,
    "AspectRatio":1.0,
    "AspectRatioCorrection":false
    }

    Unfortunately that is what I was setup with, but I also have vertical and horizontal FOV settings as well
    Reply
  • kcarbotte
    19260762 said:
    19259590 said:
    19259434 said:
    I have confirmed the res is correct yet the monitor shows an extremely zoomed image and the psvr shows overlapping zoomed image.
    Try these parameters.

    {
    "WarpX":1.0,
    "WarpY":0.22,
    "WarpZ":0.14,
    "WarpW":0.0,
    "DistortionScale":0.85,
    "ScaleFactor":0.86,
    "LensCenterX":0.0,
    "LensCenterY":0.0,
    "ChromAbParamX":1.0,
    "ChromAbParamY":0.0,
    "ChromAbParamZ":1.0,
    "ChromAbParamW":0.0,
    "AspectRatio":1.0,
    "AspectRatioCorrection":false
    }

    Unfortunately that is what I was setup with, but I also have vertical and horizontal FOV settings as well

    You could try reaching out to the developer. During my review process, he was quick to respond. He may be able to help you out.
    Reply