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Nvidia Releases Beta Driver with V-Sync Shutter Fix

By - Source: GeForce | B 16 comments

Nvidia released its GeForce 304.48 Beta driver with game-specific performance improvements, and fixes for bugs related to recently launched hardware.

In May, we received several requests to look into a V-sync issue that a number of owners were seeing with Nvidia's new GeForce GTX 600-series graphics cards. We reached out to Nvidia for a response and we were told, "The fix requires extensive testing though, and will not be available until our next major driver release targeted for June (post-R300)".

With the release of its Beta driver, Nvidia has implemented the fix for the micro-stutter noted by some GeForce GTX 600-series users in games with v-sync enabled. In addition, the beta driver provides fixes for where some manufacturer’s factory overclocked cards default to and run at lower clocks, as well as a performance issue seen in Total War: Shogun 2.

The Beta driver includes game-specific performance improvements, which Nvidia claims has improved by as much as 18 percent. The improvements are tested with the GeForce GTX 680 and GeForce GTX 560, and are specific to game titles such as Batman Arkham City, Dragon Age 2, Lost Planet 2, STALKER: Call of Pripyat (see below charts). To see the performance increase with SLI enabled, you can visit the GeForce website to see first hand. 

Detail Settings & Results:

  • Batman: Arkham City: 2560x1600, Very High detail level, Tessellation High, PhysX Off, FXAA Very High. Performance increased by 17.6% (17.1% with Tessellation and PhysX disabled, 9.7% with PhysX High, and 7.5% with both Tessellation High and PhysX High enabled simultaneously).
  • Dragon Age 2: 2560x1600, max settings, 4xMSAA anti-aliasing. Performance increased by 12.4%.
  • Lost Planet 2: 1920x1080, DirectX 11, max settings, 4xMSAA anti-aliasing. Performance increased by 4%.
  • S.T.A.L.K.E.R.: Call of Pripyat: 2560x1600, DirectX 11, Extreme settings, 4xMSAA anti-aliasing. Performance increased by 9.6%, and by 9.8% when anti-aliasing was disabled.

  

Detail Settings & Results:

  • Batman: Arkham City:2560x1600, Very High detail level, Tessellation Off, PhysX Off, FXAA Very High. Performance increased by 14% (12% with Tessellation High, 8% with PhysX High, and 10.1% with both enabled simultaneously).
  • Dragon Age 2: 1920x1080, max settings, no anti-aliasing. Performance increased by 2.8%, and by 5.5% at 2560x1600, using max settings and 4xMSAA anti-aliasing.
  • Lost Planet 2: 1920x1080, DirectX 11, max settings, no anti-aliasing. Performance increased by 6.7%.

     

Additional Release Hightlights:

NVIDIA SLI Technology – Adds or updates the following SLI profiles:

  • Spec Ops: The Line
  • PlanetSide 2
  • F1 2011 – updated profile
  • Final Fantasy XIV – updated profile
  • Saints Row: The Third – updated profile
  • Torchlight II
  • Tribes: Ascend

NVIDIA 3D Vision – Adds or updates the following 3D Vision profiles:

  • Alan Wake's American Nightmare – rated Poor
  • Borderlands 2 – updated profile with new convergence settings
  • Depth Hunter – updated rating to 3D Vision Ready
  • Mass Effect 3 – updated in-game compatibility message and profile to be more compatible with community 3D mods
  • Max Payne 3 – updated rating to Excellent and updated in-game compatibility message to inform users to use DirectX 11, disable MSAA and use SSA0.
  • Street Fighter X Tekken – rated 3D Vision Ready
  • Tiger Woods PGA 12: The Masters – rated Good
  • Tribes: Ascend – rated Fair
  • The Walking Dead – rating Good

Other Profile Updates:

  • Added NVIDIA Control Panel antialiasing support for Diablo III
  • Added NVIDIA Control Panel antialiasing support for L.A. Noire
  • Added NVIDIA Control Panel antialiasing support for Rayman Origins
  • Added NVIDIA Control Panel antialiasing support The Secret World
  • Added NVIDIA Control Panel ambient occlusion support for Star Wars: The Old Republic
  • Disabled FXAA for several Windows programs like Media Player and Movie Maker.

NVIDIA Surround: Surround settings now persisted after new driver overinstall.

NVIDIA CUDA: Includes support for applications built using CUDA 5 Preview or earlier version of the CUDA Toolkit.

Additional Details:

  • Installs PhysX System Software v9.12.0604.
  • Installs HD Audio v1.3.17.0.
  • Supports OpenGL 4.2
  • Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
  • Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran,
  • OpenCL, DirectCompute, and Microsoft C++ AMP.
  • Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and
  • OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.

 

Discuss
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  • 4 Hide
    CJTEXAS12 , June 19, 2012 7:09 PM
    Weeeeee finally my GTx 670 will run better.
  • 6 Hide
    ricardois , June 19, 2012 7:39 PM
    Yes i already tested that with the 680 and the performance really increased a lot and not only on the games shown on the graphics almost every game i tested (that was already not running flawlessly at 1080p) increased FPS, specially in 3D Vision
  • 5 Hide
    dgingeri , June 19, 2012 7:43 PM
    Now if they'd just release a version that works nicely with DisplayLink devices, I'd be happy. I haven't been able to use my 7" Lilliput monitor for a long time. I'm stuck using a 20" monster (the smallest monitor I could get) for my monitoring gadgets. Why won't someone release a small DVI monitor for this purpose?
  • 0 Hide
    darkchazz , June 19, 2012 8:04 PM
    Great news :) 
    My gtx670 ftw will arrive in a couple of days, to replace my GTX560ti, I'm very excited :D 
  • 0 Hide
    shin0bi272 , June 19, 2012 8:45 PM
    dgingeriNow if they'd just release a version that works nicely with DisplayLink devices, I'd be happy. I haven't been able to use my 7" Lilliput monitor for a long time. I'm stuck using a 20" monster (the smallest monitor I could get) for my monitoring gadgets. Why won't someone release a small DVI monitor for this purpose?

    dvi and touch screen
    https://www.xenarcdirect.com/product.php?productid=16194

    bit pricy though.
  • 0 Hide
    17seconds , June 19, 2012 8:49 PM
    Nice drivers.
  • 2 Hide
    computernerdforlife , June 19, 2012 8:51 PM
    Borderlands 2 in the driver, sweeeeeet!
  • 6 Hide
    Kami3k , June 19, 2012 8:57 PM
    I still laugh at the improvements for Dragon Age 2.....
  • 2 Hide
    Stickem , June 19, 2012 9:26 PM
    Not bad, it fixed my shutter issue. I have noticed that my GPU runs about 5-7 degress warmer now.
  • 0 Hide
    fb39ca4 , June 19, 2012 10:43 PM
    I noticed they added an SLI profile for Planetside 2, must mean the beta is around the corner!
  • 1 Hide
    tomfreak , June 19, 2012 11:34 PM
    Kami3kI still laugh at the improvements for Dragon Age 2.....
    Still they added SLI support for torchlight 2. I dont mind the SLI on torchlight 2 but I couldnt figure out what GPU need SLI to run 60fps on Torchlight 2.
  • 2 Hide
    noobalert , June 19, 2012 11:57 PM
    Could not run the new Civ 5 Xpack "Gods and Kings" last night on steam after it was released using the new 304.48 Beta driver from Nvidia. So I had re-install the old one "301.42" to get the game to work on my GTX 680.
  • 4 Hide
    LATTEH , June 20, 2012 12:47 AM
    I guess there won't be a Performance increase for the 460?
  • 1 Hide
    ojas , June 20, 2012 9:52 AM
    LATTEHI guess there won't be a Performance increase for the 460?

    It's similar to the 560, maybe it receives a small boost? Anyway, i'm glad i settled for the 560. Gets performance updates with every driver version.
  • 0 Hide
    rantoc , June 20, 2012 1:15 PM
    Kami3kI still laugh at the improvements for Dragon Age 2.....


    If playing with V sync on and the drivers are more efficient while rendering a title, the power bill with a modern card with descent power saving features will be nicer. Even if the game don't gain anything beneficial due to overpowered cards it can still be beneficial in other ways to have a more efficient driver...
  • 0 Hide
    tamon13 , June 20, 2012 4:41 PM
    This driver does not fix the vsync stutter problem in gtx 600 series. It just reduce it, in many games it persist and its impossible to keep 60fps. After more than 3 months I think this is an issue that is hardware related and not just drivers