Nvidia DLSS 4.5 Dynamic MFG plus 5X and 6X framegen modes enter beta for RTX 50-series users — update offers greater control over generated frame rates and more headroom for high-refresh-rate displays

A representation of DLSS MFG
(Image credit: Nvidia)

Nvidia has launched the second half of the DLSS 4.5 feature set today, with the release of DLSS Dynamic Multi Frame Generation, more aggressive 5x and 6x frame-gen multipliers, and a new "enhanced frame generation model" now available in beta. The new tech is available for RTX 50 series users only (with one exception, details below), and can be activated in the Nvidia App through DLSS' override presets for games that don't yet natively support the new tech (yet).

Nvidia first announced DLSS 4.5 in its entirety at CES 2026 in January. DLSS 4.5 multi-frame generation uses Nvidia's 2nd-generation DLSS transformer model to achieve 5x and 6x multi-frame generation on RTX 50 series GPUs while improving image quality.

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Aaron Klotz
Contributing Writer

Aaron Klotz is a contributing writer for Tom’s Hardware, covering news related to computer hardware such as CPUs, and graphics cards.

  • hotaru251
    ahh yes becasue the feedback over MFG has been SOOOOOO good right???
    Reply
  • usertests
    hotaru251 said:
    ahh yes becasue the feedback over MFG has been SOOOOOO good right???
    I see channels turning frame gen on to get over 60 FPS.

    But FG/MFG is here to stay in the long term so it can help fill out high refresh rate monitors in the 360-1200 Hz range.
    Reply
  • Gururu
    They are moving so fast in this development I cannot even imagine how awesome it will be this time next year when I am GPU shopping.
    Reply
  • hotaru251
    usertests said:
    I see channels turning frame gen on to get over 60 FPS.
    LITERALLY nvidia says not to use framegen if you dont have 60fps w/o it :|

    if you have 30 fps, turn MFG on to get "60" its gonna feel worse than 30 because you lack enough actual frame data for it to work properly.
    Reply
  • usertests
    hotaru251 said:
    LITERALLY nvidia says not to use framegen if you dont have 60fps w/o it :|

    if you have 30 fps, turn MFG on to get "60" its gonna feel worse than 30 because you lack enough actual frame data for it to work properly.
    True. However, Nvidia, AMD, and Intel all have their own frame gen technology, and some might be better than others. I am using "FG" and "MFG" as generic terms.

    Most recently, Intel XeSS 3 Multi-Frame Generation was launched for everything from Meteor Lake iGPUs to the Arc B580:

    https://www.tomshardware.com/pc-components/gpu-drivers/intel-enables-xess-3-multi-frame-generation-in-latest-drivers-expanding-frame-generation-across-arc-gpus-and-core-ultra-igpus-mfg-can-be-enabled-across-any-title-with-xess-2-support
    https://www.tomshardware.com/pc-components/gpu-drivers/intel-xess-3-mfg-mod-triples-arc-a380-triples-performance-in-cyberpunk-2077-supercharged-6gb-gpu-pumps-out-140-fps-at-1080p-on-low-preset
    https://www.tomshardware.com/pc-components/gpu-drivers/intel-shares-xess-3-0-sdk-for-game-devs-with-3x-and-4x-mfg-modes-but-it-still-hasnt-followed-through-on-its-open-source-promise
    UKtJyNKHIrA
    Reply