Testing Nvidia's RTX Mega Geometry tech — VRAM-reducing tech a leap forward for path-traced rendering

Testing RTX Mega Geometry
(Image credit: Nvidia)

We took Nvidia's RTX Mega Geometry technology through a series of tests in Alan Wake 2 and the RTX Bonsai Diorama Demo to see how this tech reduces VRAM consumption and eliminates visual artifacts, thus helping pave the way to photorealistic real-time graphics.

In 2018, NVIDIA announced its GeForce RTX line of graphics cards based on the Turing architecture, which would allow for hardware-accelerated real-time ray tracing. In November of that year, Battlefield V became the first title to support real-time ray tracing using the Microsoft DirectX Raytracing API (DXR). The game only supported one ray-traced effect – ray-traced reflections.

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Dan Mateescu
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Dan Mateescu is a PC enthusiast with many years of experience benchmarking PC hardware. In 2021, he started his own YouTube channel called 'Compusemble' where he benchmarks hardware in video games and the latest tech demos.

  • hotaru251
    reminder that majority of RTX features are not used in the intended way by devs because it takes time (and money) to do so and we get to buy brute forcing poorly optimized games.

    Would love to believe this would help but I won't trust it will based on history.

    edit: also we really need to stop chasing photorealism in games outside cinematic games...its a waste of $/time & has too much requirements at all points (hardware & dev time)
    Reply
  • razor512
    hotaru251 said:
    reminder that majority of RTX features are not used in the intended way by devs because it takes time (and money) to do so and we get to buy brute forcing poorly optimized games.

    Would love to believe this would help but I won't trust it will based on history.

    edit: also we really need to stop chasing photorealism in games outside cinematic games...its a waste of $/time & has too much requirements at all points (hardware & dev time)
    But don't you want a lego game to be rendered slightly more accurately and all at the low, low cost of needing frame gen to hit 30FPS? :)
    https://www.digitalfoundry.net/features/frame-gen-to-30fps-lego-batmans-bizarre-pc-specs-sheet-is-a-case-study-in-how-not-to-market-a-game
    Anyway it seems like when we get a combination of game devs not wanting optimization, while seeking even slightly better visuals, requirements skyrocket to an astronomical degree.
    Reply
  • -Fran-
    "What is there not to like?"

    Well, I don't see any red or blue graphs in there. Does anyone else see any other colour? I don't.

    Screw praising nVidia for doing their best to corner the market and strangle consumers into a non-choice. Do not forget: you're praising an effective monopoly; one that is screwing you over on many fronts already.

    Regards.
    Reply
  • derekullo
    -Fran- said:
    "What is there not to like?"

    Well, I don't see any red or blue graphs in there. Does anyone else see any other colour? I don't.

    Screw praising nVidia for doing their best to corner the market and strangle consumers into a non-choice. Do not forget: you're praising an effective monopoly; one that is screwing you over on many fronts already.

    Regards.
    How are they screwing us over on many fronts?
    They single handily were responsible for all of the graphics cards I used growing up, powering games from the original Deus Ex in 2000 to Morrowind to Guild Wars to WoW to Cyberpunk.

    When I turned 18 back in 2004, my parents seeing how I liked gaming, bought me 10 shares of Nvidia stock for my birthday ... was like $15 each back then.
    Those 10 shares, by themself, have since split into 1200 shares worth over $240,000 today.

    How are they a monopoly?
    AMD and now Intel are both highly capable companies that are trying to create a better GPU.
    If you don't want an Nvidia GPU then you don't have to buy one.

    Working for a library, my boss had asked me to test out an Arc B580 to see if it was a suitable for use in the upcoming refresh of our teen gaming computers which currently use aging Geforce 2080s.
    Arc B580 is perfectly capable of maintaining 60 fps in games like Cyberpunk at 1080p on high to ultra settings.
    Obviously Cyberpunk isn't one of the Steam games for the teens, due to its M rating, but was chosen for its GPU stress testing abilities.
    Reply
  • -Fran-
    derekullo said:
    How are they screwing us over on many fronts?
    You can thank, among many others, nVidia for the current AI bubble; I would even dare say they're a big factor at this point as well.

    Also, most of the technological advancements of the last decade have been not thanks to nVidia, but Microsoft and AMD with DX12; sure nVidia has had its hand in the pot, but only so the spec adapts to their needs.

    The only thing nVidia has tried to contribute to anything has been selling you proprietary solutions that can't be used by any other hardware and strangling their AIBs so they can absolutely squeeze the market dry. Look at the prices of their current cards. AMD got a lot of flak for trying to keep the MSRP via cashbacks, but nVidia has been doing it for over a decade with no one batting an eye and now that they stopped, because they don't care about you or the rest of the people "growing up" with nVidia, their cards are absurdly expensive. Even more so than normally, as they're not even trying to compete anymore.

    derekullo said:

    They single handily were responsible for all of the graphics cards I used growing up, powering games from the original Deus Ex in 2000 to Morrowind to Guild Wars to WoW to Cyberpunk.
    That only shows your bias over the years and how you never got out of your comfort zone until recently (or so I understand your phrasing).

    derekullo said:
    When I turned 18 back in 2004, my parents seeing how I liked gaming, bought me 10 shares of Nvidia stock for my birthday ... was like $15 each back then.
    Those 10 shares, by themself, have since split into 1200 shares worth over $240,000 today.
    Ah, you're an "investor". No wonder you have this view.

    derekullo said:
    How are they a monopoly?
    Have you been living under a rock for the last few years?

    derekullo said:
    AMD and now Intel are both highly capable companies that are trying to create a better GPU.
    If you don't want an Nvidia GPU then you don't have to buy one.

    Working for a library, my boss had asked me to test out an Arc B580 to see if it was a suitable for use in the upcoming refresh of our teen gaming computers which currently use aging Geforce 2080s.
    Arc B580 is perfectly capable of maintaining 60 fps in games like Cyberpunk at 1080p on high to ultra settings.
    Obviously Cyberpunk isn't one of the Steam games for the teens, due to its M rating, but was chosen for its GPU stress testing abilities.
    Right... Because nVidia "allows" you to gracefully move to AMD or Intel and enjoy the same experiences, like with PhysX or DLSS, right? At the very least, as of late, AMD is definitely better at their drivers, even if there's other grievances with AMD. Intel... I doubt they'll get another discrete GPU for consumers, not with nVidia now owning 5% of it and ARC just fumbling hard.

    No need to justify anything else, "investor". We know where you stand.

    Regards.
    Reply
  • derekullo
    -Fran- said:
    You can thank, among many others, nVidia for the current AI bubble; I would even dare say they're a big factor at this point as well.

    Also, most of the technological advancements of the last decade have been not thanks to nVidia, but Microsoft and AMD with DX12; sure nVidia has had its hand in the pot, but only so the spec adapts to their needs.

    The only thing nVidia has tried to contribute to anything has been selling you proprietary solutions that can't be used by any other hardware and strangling their AIBs so they can absolutely squeeze the market dry. Look at the prices of their current cards. AMD got a lot of flak for trying to keep the MSRP via cashbacks, but nVidia has been doing it for over a decade with no one batting an eye and now that they stopped, because they don't care about you or the rest of the people "growing up" with nVidia, their cards are absurdly expensive. Even more so than normally, as they're not even trying to compete anymore.


    That only shows your bias over the years and how you never got out of your comfort zone until recently (or so I understand your phrasing).


    Ah, you're an "investor". No wonder you have this view.


    Have you been living under a rock for the last few years?


    Right... Because nVidia "allows" you to gracefully move to AMD or Intel and enjoy the same experiences, like with PhysX or DLSS, right? At the very least, as of late, AMD is definitely better at their drivers, even if there's other grievances with AMD. Intel... I doubt they'll get another discrete GPU for consumers, not with nVidia now owning 5% of it and ARC just fumbling hard.

    No need to justify anything else, "investor". We know where you stand.

    Regards.
    I praised Intel's Arc and I'm still just the Nvidia investor? ... I didn't even buy the shares lol

    Very few games still use PhysX and you don't need DLSS to get 60 fps with an Intel Arc B580 in Cyberpunk at near max settings ... perfectly suitable for 1080p gaming.
    Reply