Wii U Basic Only Has 3GB of Space for Game Downloadeds
The amount of usable storage space available on the Wii U is hardly sufficient.
The Wii U internal storage options aren't exactly its strong points: the Basic and Deluxe editions only hold 8 GB and 32 GB respectively.
Unfortunately, these figures don't account for the preloaded data that ships with the system. After formatting, the Basic Edition actually only has 7.2 GB of data available for use, with 4.2 GB used up by preloaded software, leaving only 3 GB available for downloadable games and save files. According to Ars Technica, 3 GB isn't enough for an install of NintendoLand, which is 3.2 GB.
In the case of the Deluxe Edition, formatting leaves only 29 GB available for use. After accounting for the 4.2 GB used up, the Deluxe Edition actually only has 25 GB of storage available for use, which is still a paltry amount for AAA game installs.
Thankfully, the Wii U allows for SD cards and USB hard drives of up to 2 TB to be used to expand storage. Unless you'll be satisfied with playing only smaller games or repeatedly deleting games off of your Wii U's hard drive, it looks like this storage expansion option is a must.
Why must you talk about things in which you have no idea or understanding?
on another note, up until this point, when i look at the exclusive line-up, im not impressed, and also i question how much multiplatform this will be, how big of a contender is it against next gen xbox or PS....
Ya heard of the 4GB Xbox??
on another note, up until this point, when i look at the exclusive line-up, im not impressed, and also i question how much multiplatform this will be, how big of a contender is it against next gen xbox or PS....
My PS3 has a 1TB 10,000 RPM drive in it...... this tech is about 10 years old.
Controller with a touch screen LCD meaning 1 controller with this also while it may have little storage it is flasah storage and that is not 100% cheap these days still so it is fine and the fact ya can plug in any usb 2.0 or some 3.0 HDDs you want and use it is great so why yell and scream when there is a solution right there
What "tech" is ten years old? The Velociraptor 1TB came out 7 months ago.
I guess the whole Wii line is about the controller with a sup par processing unit.
Ya heard of the 4GB Xbox??
As a company that has only gaming products to depend on, it would be stupid for them to loose $3bn Sony lost with their PS3 in the beggining. Also, the thing is selling at a loss, haven't you heard?
Apple is stupid in this area in that they actually put several barriers (four I can think of) that could potentially stop a consumer from purchasing more 30% pure profittable content from their ecossystem. (1) Their market price points are based on hardware storage (16,32,64GB) and the markups way outprice the diffs for equivalent SD on newegg (2) No SD slot = Oh well, my internal memory is full, can't buy any more digital content (3) No replaceable battery, when device won't hold a charge, it might be time to switch to Android (4) forced obselescence, let consumers update old devices = more sales in the app store.
Nobody sells at a lost. If those statements were true then the companies would have big legal trouble.
Why must you talk about things in which you have no idea or understanding?
Nintendo is the only company that has not (until now) sold at a loss on hardware during launch. Console companies rely on game sales to make killer profits over time. Also, material costs go down over time, so while the console sells at a loss in the beginning, it is pretty much all profit at the end of the cycle 5-8 years later. Plus you have the over priced accessories which also help recover the cost of the initial losses.
But yes, if the console flops, while selling at a loss, then you do get in big trouble. That is pretty much what has killed every failed console company. Great hardware, at a discount, without a robust developer support means that you sell lots of hardware that you lose money on, and then never sell any games so you have to close up shop. Sony and MS have done well at this to the point where Nintendo is giving this a try, but it has not ended so well for other companies like Sega.
The PS3 had a bill of materials of ~$850 when it was initially released, and that same console now only costs ~$150 to produce, while eating much less power, making less noise due to less cooling requirements, and having a much smaller form factor. This is a perfectly normal hardware cycle.
10K drives have been is servers for some 15+ years. Velociraptor drives may be the popular ones, but small 10K and 15K drives have been around forever if you knew where to look... though that speed at 1TB is a bit newer than 10 years, but still a lot older than the Velociraptor.
HDDs are way faster than flash storage. HDDs can read/write at speeds much faster than USB2 can allow (~25MB/s), meanwhile most flash media only reads at ~5-12MB/s, though the high speed class 10+ cards are coming down in price finally.
Game console companies do sell the consoles at a loss in order to sell more of them and make their money back in games and other services, I'm pretty sure it's been this way for a long time now. Most all lower to mid end printers are sold at a loss as well and they make their money on ink cartridges, this is why you can get a printer for $20 but the refills cost $70.