BioShock 2 PC Shuns the Xbox 360 Gamepad
BioShock 2 PC gamers will have to kick it old school.
While we're sure that the popular opinion is that the major advantage of playing a first person shooter on the PC is gaining the superior keyboard and mouse control configuration; but now that we in a generation where some gamers grew up playing with a gamepad, perhaps there are some who prefer thumbsticks. BioShock 2, however, won't be catering to those gamers on the PC.
In response to customers asking about using the Xbox 360 controller to play the PC version of BioShock, a 2K Games community manager gave the following response:
I talked to the dev team about controller support for BioShock 2, and I want to let you know that we won’t be adding this into the game in a patch. The decision not to support the controller was not made lightly, and to add it now would take a complete re-envisioning of the UI that the team worked so hard to create.
I’m sorry for those of you who are disappointed, and I want you to know that your comments and concerns have been heard and will be taken in to account when we are planning in the future.
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And nothing of value was lost.
This is just one of many issues like poor sli support and the issue with wide screen displays.
keyboard and mouse are always a better option than gamepad in fps games
Why on earth would I play this (or any other) game with a controller when I can use a high precision tool (mouse)?
....so play it on an xbox?
Isn't it mandatory for Games For Windows Live games? I'm more comfortable with the gamepad for non-twitch shooters like Bioshock.
Yes, people understands, the mouse and keyboard are infinitely better than any other control method in every way. Except for people with HTPCs or people who prefer comfort or choice. Sometimes, I don't want to have to lean forward at my desk to play a game and instead relax and play using a controller. If I am playing singleplayer do I not deserve this?
It seems that every time I see someone wanting to play a game on the 360 gamepad in forums, someone else says "LOL. Why use a gamepad when the mouse and keyboard are more precise?!"
If you want to play it with the xbox controller, get the xbox version. I can't imagine playing any shooters with a slow to respond gamepad.
I agree, they should make all first person shooters not work with the Gamepad.
I don't care about no gamepay/joystick support. But to say they have work so hard just to make the UI for keyboard/mouse? please.
Mouse & Keyboard usually work, but not with the Bioshock ports. The controls are far too sensitive. It's really a hindrance to the experience. It also cheapens the experience of the multiplayer to have your character (and others) violently spin and struggle to hit a target. Not even the Quake series is this ridiculous.
how come this is a story? I am more sick of PC Racing games coming out that don't support Logitech G25/G27 wheels very well (Like Dirt2).
didn't think this would be important if your buying on the pc.
Keyboard/mouse>gamepad for shooter and most games
Pirate this game to hell and back. If these developers wanna half-ass and leave stuff out, then eff em. I have no pity for a company that releases an incomplete product then want me to shut up and pay $60 for it. It's not like an exclusive title to a certain console. This is just plain greed and not a very smart move. Greed because they want us to move to a console so their "hard work" doesn't get pirated. Not very smart, because by leaving out the support you are losing potential customers. Not very smart, because the majority aren't gonna go out and drop $300 for a console, $40 for another controller, then $50 each for the games you'd have to buy to play on it, just so they don't have to worry about controller support.
Developers whine about piracy, yet they are responsible for any buyers that now will refuse to buy this game due to lack of gamepad support. On a GFW title no less. KB/M is better for FPS's sure, but not everyone gaming on a PC thinks so. You don't see headlines with people begging for a KB and Mouse for their console so they can get the same experience as the people on PC have. Gamepad is entry level, KB/M is more advanced. Computer users aren't all loners and their are more than enough USB ports on a computer to accommodate 2 players (think NHL, Madden, etc), so you and your friend can play together.
Pirate this game to hell and back. Give em something real to whine about. Pulling the piracy card is getting as old as the race card. Do we even have SOLID SOLID SOLID evidence devs are losing insane amounts of cash due to piracy? Which brings up why devs are lazy. Have you tried to play a pirated game online? Near impossible. Devs should add some real decent online content to their games (everything online is the future if you don't live under a rock), that MAKE people want to buy their games. But what do we got? Too many games with online content or play that just sucks. Devs need to stop asking for more from us when they give us the same or less than previous years.
Can't say I like this... Sometimes I prefer to use the 360 controller. I used it with Fallout 3 for instance. It's wireless (my keyboard is not) and I have my computer hooked up to the TV. Sometimes it's just easier to use a controller while sitting on the couch than a mouse and keyboard. I also like the rumble... which seems to have completely disappeared from PC gaming devices.
If you pirate this gate they will go the way of cod4!
Had to add this.
DRM IS NOT WORKING and hurting legitimate buyers with install limits and mandatory internet connections. Sure a PC is almost useless at home w/o internet access, but online contant isn't stellar on most titles so now you get to lose even more money. Instead of using protections that DON'T work, why not take a year if you have to, to come up with something that DOES?! Again, if piracy is hurting you so bad, how is this helping your sales? I wanna see some numbers that show it is working. And I don't mean a little, I mean a lot. If it's not a lot then GET RID OF THE COPY PROTECTIONS YOU MORONS! It's laziness. Devs want to release crap and still expect $50 for it. Not me, and not a lot of people online are going for it. I've yet to read a headline that says DRM is working on a large and noticeable scale. When it does happen, someone wake me up...
Well, if enough people are really upset over this, I'm sure someone will program their own patch for it and release it to the masses. That's the beauty of PC gaming, user-generated content/changes.
.
Unless it's a L4D1/2 mod, cause they generally suck
I wouldn't have bought this game anyways so I say they aren't losing any money to pirates. I'm wondering what all the hype is about, so I'm trying it out. It's just like the first one. It's an alright game.
The Devs should of wrote a message back, "ARE YOU HIGH, AIM WITH A MOUSE RETARD! FFS! NOOB!"
i dont intend on playing with a gamepad, but the entire in-game UI seems ripped from the console version. it sure as hell doesn't seem designed for a keyboard and mouse.
their excuse seems like a shoddy attempt to cover up laziness.
oh, and there is always xpadder. the game doesn't need to support control pads for you to use one.
www.xpadder.com
These days games are typically written for a console and ported to PC. I can't imagine it would be very difficult to carry over a "console mode", where people can choose to play a version that is virtually identical to the 360 version. I have both a high end gaming pc with a monitor etc as well as a very powerful HTPC connected to a much larger 1080p display and have a 360 wireless controller. Some games, single player at least, I prefer playing on my HTPC. Other games, multiplayer and clicky RPGs I prefer my gaming rig. Why should I have to buy a console, plus the console version of games, just to get the gaming experience that really should be included as an optional playstyle in the PC version?
Interesting. I wonder how different the menus are on the 360 version, of or that was just an excuse
. I prefer the keyboard and mouse for FPS games, but I do use the 360 controller for some PC ports like Street Fighter, Devil May Cry 4, and Ghost Busters.
1 Who cares?
2 If you do care, use a different gamepad.
3 Cookies > Pie > Cake.
This would suck if programs like Xpadder didn't exist. But, they do. So.... *shrugs*
Keyboard and mouse in a FPS is a copout. Its for lazy people with desire to acquire any skill. Anyone can shoot with a mouse. Very few do it well with a controller.
With that being said I dont blame the devs for Bioshock. Look at that controller. What junk. Big, clumsy with too much color. Looks like a Romper Room toy. The system in general looks stupid. How is that supposed to fit in to my Entertainment center with the rest of my high end gear? Not very well sticking out like a sore thumb. Yeah so theres the Elite which is black. Great! More money for a junk system with horrible controllers
@iflatelinei
you are by far the biggest moron I've yet to encounter on these forums. thank you for making me laugh with such an epic fail.
These days games are typically written for a console and ported to PC. I can't imagine it would be very difficult to carry over a "console mode", where people can choose to play a version that is virtually identical to the 360 version. I have both a high end gaming pc with a monitor etc as well as a very powerful HTPC connected to a much larger 1080p display and have a 360 wireless controller. Some games, single player at least, I prefer playing on my HTPC. Other games, multiplayer and clicky RPGs I prefer my gaming rig. Why should I have to buy a console, plus the console version of games, just to get the gaming experience that really should be included as an optional playstyle in the PC version?
BINGO!
Yes, people understands, the mouse and keyboard are infinitely better than any other control method in every way. Except for people with HTPCs or people who prefer comfort or choice. Sometimes, I don't want to have to lean forward at my desk to play a game and instead relax and play using a controller. If I am playing singleplayer do I not deserve this?It seems that every time I see someone wanting to play a game on the 360 gamepad in forums, someone else says "LOL. Why use a gamepad when the mouse and keyboard are more precise?!"
You must be the lonely gamer I spoke of earlier. I'd like to see you try to play NHL or Madden with your friends on an HTPC and TV with a keyboard. In your post, you assume it's only this one game that doesn't need support. There are many.
This one confuses me the most because it is a GFW title. Only reason for lack of support that makes the most sense to me, is that developers want us PC gamers to move to a console. That would be like me going back to a PS2. I don't plan on taking a step backward for full controller support. How can you make a 7GB game but not code for a very popular controller that would eat maybe 50MB of that?
You can make excuses all you want, but you are not the majority. Hence the forums, and this (as well as others) article.