Best offers
Radeon HD 5770, Radeon HD 4890, And GeForce GTX 275 Overclocked
Can you hit the performance level of the next-fastest GPU by overclocking your graphics card? What is the impact on power consumption? Can your cooler take the extra heat? We overclock three modern graphics cards to their limits for some answers. Read More
-
ATI Radeon HD 5970 2GB: The World's Fastest Graphics Card
Despite the successful launches of its Radeon HD 5870, 5850, 5770, and 5750 DirectX 11-class graphics cards, there was one title ATI still couldn't claim: the world's fastest discrete board. ATI circles back to take that title with a dual-GPU stunner. Read More
-
GeForce GT 240: Low Power, High Performance, Sub-$100
While the GeForce G 210 and GT 220 lacked inspiring performance, this newest model boasts enough of a punch to make us sit up and take notice. We have a detailed look at the first Nvidia graphics card to be paired with GDDR5 memory, its GeForce GT 240. Read More
- pat gelsinger
- pat gelsinger intel
- larrabee ray tracing
- intel larrabee graphics card
- larrabee graphics
- gpu dead
- intel developer forum larrabee
- intel larrabee nvidia
- ray tracing
- where pat gelsinger intel going
- gelsinger
- rasterization ray tracing hybrid
- intel larrabee graphics card gpu
- ray tracing gpu
- larrabee graphics card
Partners
The Games selection
violent :
Interactive Buddy
Unwind on your interactive buddy: Do anything you want to him, it will earn you money, and you can buy other stuff to torture him with.
|
violent :
More Mindless Violence
Basic shooting game, but still so powerful! Use the mouse to take aim and shoot at the little beasties before they get to you. Use Space to reload....
|
Sponsored links
Nvidia To Acquire Ray Tracing Company
Next news- Email |
- Print |
- Comments (4) |
- Share
PC Perspective is reporting Nvidia will be acquiring RayScale, a ray tracing software company. An official announcement is expected in the next few days if not sooner.
According the RayScale’s website the company “provides ray tracing photo-realistic solutions,” and makes products for Autodesk Maya that utilizes a hybrid rendering technique. No other details were revealed about the acquisition or how Nvidia will be utilizing RayScale’s expertise.
If true, this would be an interesting acquisition for Nvidia. In March, Nvidia’s chief scientist, Dr. David Krik, shared his doubts about ray tracing with future games. Dr. Krik went as far as pointing out weaknesses in ray tracing versus current rasterization techniques, pointing out antialiasing as a specific example. However, Dr. Krik, points out the possibility of future hybrid rending techniques, combing both rasterization and ray tracing.
Earlier this year, Intel fired off statements at the Intel Developer Forum that pushed Nvidia to “open a can of whoop-ass.” Pat Gelsinger, Intel senior vice president, essentially proclaimed Nvidia’s curret GPU as dead. “Graphics that we have all come to know and love today, I have news for you. It’s coming to an end. Our multi-decade old 3D graphics rendering architecture that’s based on a rasterization approach is no longer scalable and suitable for the demands of the future,” said Gelsinger.
Gelsinger’s statements were the opening lines to Intel’s unveiling of the upcoming Larrabee graphics architecture. Larrabee is Intel’s first attempt at a discrete graphics solution that borrows from the x86 architecture and has been reported to feature multiple cores. Intel has also announced the new chip will support OpenGL and DirectX, along with new SSE-like extensions known as Advanced Vector Extensions. However, most importantly Intel has been pushing the chip as a ray tracing monster.
Source : Tom's Hardware
- Is Intel pulling a Fermi? [CPU & Components]
- Nvidia GeForce 9800 GX2 Review [Graphic & Displays]
- Larrabee versus ATI/Nvidia are we getting more choices? [Graphic & Displays]
- Intel Larrabee (GPU) information . challenge to nvidia and ati radeon [Graphic & Displays]
- Intel must be sleepless these days [Graphic & Displays]
Questions? Ask Tom's community!

they need to learn to edit... don't flame me for incorrect grammer and what not i'm a noob =D
Physics, now ray tracing, the ony thing missing here is an x86 licence. I hope the rummors about the possible VIA aquisition or partnership came anywhere near trueland.
This is funny. Only reason NVidia is doing this is because Intel aquired a ray tracing company a while ago when they started Larrabee. So now it looks like NVidia is going the same route cuz they know raytracing will become a new method for some games.
Oh and the x86 license cannot be aquired by buying a company that has one. If VIA is bought by NVidia the x86 license becomes void so basically NVidia wont be able to use x86 architecture unless they get a license directly through Intel.
Too sad... well, at least they've got Cuda and are putting some effort into optimizing it.
Or if Amd fails and Intel becomes a monopoly of some kind, then they can't refuse to sell an x86 license to Nvidia if they ask nicely.
Partnership with Via can still be possible, can't it? Or Nvidia loaning money to Via so that Via can buy Nvidia