Oculus Rift with 4K Display Will "Work for Everybody"
The Oculus Rift display will eventually have a 4K display.
Though the Oculus Rift headset is indeed a technological marvel (and one step closer to realizing gamers' virtual reality fantasies), it isn't without its share of problems in its current state. The Oculus Rift headset only displays 1080p and combined with many games' use of motion sickness, causes nausea.
According to Oculus VR CEO Brendan Iribe, the consumer version of the headset (which still hasn't received an official release date) won't have such problems. Iribe explained that increasing the resolution of the display and decreasing the latency of motion in games will help with these issues, promising that "It is going to work. It's going to work for everybody."
This means that the Rift will eventually come packed with a 4K display, resulting in alleviating any induced nausea as a result of the 1080p display.
"You can't imagine what it's going to look like when it's 4K,” Iribe stated. "It's not now, but it's coming."
I hope they focus on pushing a very good nausea free 1080p version as 4k is just too freaking GPU intensive for the normal consumer right now.
Do they need more money to get to the next hurdle? And then the next before something ships?
It'll be interesting to see how it all plays out. It'll be a relatively expensive and sensitive product in a small box (compared to a television of the same price point) and may not be handled with very much care. It sounds like a disaster waiting to happen.
Sorry to be so negative. I hope its awesome lol
I hope they focus on pushing a very good nausea free 1080p version as 4k is just too freaking GPU intensive for the normal consumer right now.
Um, yes I can. I'm looking at the real world out of my eyes right now. Is he suggesting it is somehow better than that?
I also can't say that the pixel resolution will be a problem at 1080 resolution. I tried the Sony HMZ-T1 about a year ago or so and they have 720 res. No problem, just a nice image, I think they were running Harry potter as a demo.
Games use "motion sickness"?
I believe the HD version of the Oculus that they showed off at E3 this year was a full 1920x1080 giving each eye 960 x 1080.
Most 4K TVs operate at 3840x2160 which would give 1920 x 2160, this is roughly 10x as many pixels in the current Dev Kit.
Going to 4K would really help for games that are attempting to look more realistic, as well as increase viewing depth in the 3D environment. Packing this many more pixels into the same physical space should also resolve issues with the screen door effect we currently see with the Oculus Rift Dev kit where you can see between the pixels.
The only issue that I see with a 4K screen is that the graphics cards that can support a 4K environment would be pretty high and would limit the number of users that could afford to use a Rift. Also increasing the pixel count will increase the rendering time, and this will add to the latency between what a person see's, how they move, and how that movement impacts their view of the rendered environment. The longer this takes, the greater chance there is a delayed drag effect to the motion. You move your head, and the view has to catch up to you like you are dragging the view.
I look forward to buying future Oculus hardware, I like the dev kit, it shows a ton of promise, but they have a long way to go.
It doesn't track if you move forward-backward, left-right, or up-down.
4K does't mean you have to play games at 4K, you can play 1080p or 1440p if you want, pixel density only helps to minimize the screen door effect.
Personally Id rather wait 3 more years and get a really good product than 3 months and get a half cooked hardware.
most people assume 4k is too much for the GPUs, but in reality we have been getting same GPUs just renamed becouse most people still game at 1080p.
If the 4k becomes the new standard, im quite sure AMD and nVidia will step up their game.
The only bad part about all of this is the premium price to pay for the first 2 years moreless untill it gets cheap (just like the first 2 years of full HD 32+ inch flat TVs).