Our standard Photoshop benchmark is optimized for threading, but it’s not built to test the few OpenGL-accelerated tasks Photoshop can execute. Thus, it’s hardly surprising to see both graphics cards turning back identical performance.
Our After Effects project doesn’t make extensive use of the Mercury Playback Engine. Nevertheless, Nvidia gets the job done just a little faster.
Our render job finishes faster on Nvidia’s Quadro 5000, but the Adobe Media Encoder task is, fundamentally, just as fast on both graphics cards. Again, this is an entry-level rendering job, though. What happens when we crank things up from weaksauce to hot sauce?
Paladin, directed by John Allardice, was distributed by Adobe during the CS5 launch to showcase what the software can do. It’s much more effects-heavy than our in-house benchmark, setting it up as a wonderful worst-case scenario for Hollywood-quality rendering jobs.
The impact of GPU-based acceleration here is phenomenal. Premiere Pro 5.0.2 added support for the Quadro 5000, but you don’t necessarily need one of the supported cards to accelerate the Mercury Playback Engine. Check out William Van Winkle’s story on Adobe CS5 for more on enabling hardware support with any CUDA-enabled GPU.