The Pentium D: Intel's Dual Core Silver Bullet Previewed

Test Setup

Intel Processors (Socket 775)
FSB800 (Dual DDR2-667) Pentium EE 840 (3200 MHz Dual 12KµOps+16/1024 kB)
Pentium D 840 (3200 MHz Dual 12KµOps+16/1024 kB)
FSB800 (Dual DDR2-533) Pentium 4 660 Prescott (3600 MHz 12KµOps+16/2048 kB)
Pentium 4 570 Prescott (3800 MHz 12KµOps+16/1024 kB)
Memory
DDR2-667 2 x 512 MB - DDR2-667 (333 MHz)
Micron MT8HTF646AY-667A3 200506 BZACS61001
1RX8 PC2-5300U-555-11-D0
DDR2-667 (CL 5.0-5-5-15)
DDR2-533 (CL 4.0-4-4-13)
Intel Motherboards
Intel 955X Intel D955XBK
Common Hardware
Graphics Card (PCIe) NVIDIA Geforce 6800 GT (Reference board)
GPU: NVIDIA Geforce 6800 GT (350 MHz)
Memory: 256 MB DDR-SDRAM (500 MHz)
Hard Drive Hitachi Deskstar HDS722516VLSA80
2x 160 GB / 8 MB Cache / 7200 rpm
Network-Card Intel 100/1000 Mbit PCIe
DVD-ROM Gigabyte GO-D1600C (16x)
Sound Card Terratec Aureon 7.1 Space
96.00 kHz sample rate
Software
Intel Chipset V 7.0.0.1014 BETA
LAN-Treiber: V 7.0.1.0
VGA-Driver: Nvidia 71.84
DirectX Version: 9.0c (4.09.0000.0904)
OS Windows XP, Build 2600 SP2

Benchmarks And Settings

Benchmarks and Settings
OpenGL
Quake III Arena Version 1.16
1024x768 - 32 bit
Timedemo1 / demo demo001
command line = +set cd_nocd 1
+set s_initsound 0
Graphics detail = Normal
Quake III Team Arena Version 1.32
1280x1024 - 32 bit
Timedemo1 / demo thg3
"custom timedemo"
Graphics detail = High Quality
Doom III Version: 1.0.1262
1024x768 - 32 bit
Video Quality = High Quality
Wolfenstein Version: 2.56 (Patch V 1.02)
Enemy Territory 1280 x 1024 - 32 bit
timedemo 1 / demo demo4
Geometric detail = high
Texture detail = high
DirectX 8
Unreal Tournament 2004 Version: 3204
1280 x 1024 / 32 bit / Audio = off
THG8-assault-single
DirectX 9
3DMark03 Version 3.4.0
1024 x 786 - 32 bit
Graphics and CPU Default Benchmark
FarCry Version 1.1 Build 1256
1280 x 1024 - 32 bit
qualtity options = low
3DMark05 Version 1.0
1024 x 786 - 32 bit
Graphics and CPU Default Benchmark
Video
Mainconcept MPEG Encoder Version: 1.4.2
1.2 GB DV to MPEG II
(720x576, Audio) converting
Pinnacle Studio 9 Plus Version: 9.1.2
from: 352x288 MPEG-2 41 MB
to: 720x576 MPEG-2 95 MB
Encoding and Transition Rendering to MPEG-2/DVD
no Audio
Auto Gordian Knot
DivX 5.2
XviD 1.0.2
Version: 1.57 Beta
Audio = AC3 6ch
Custom size = 100 MB
Resulution settings = Fixed width
Codec = XviD and DivX 5
Audio = CBR MP3, kbps 192
182 MB VOB MPEG2-source
Windows Media Encoder Version: 9.00.00.2980
720x480 DV to WMV
320x240 (29.97 fps)
282 kbps streaming
Audio
Lame TM MP3 Version 3.97 alpha 2
Wave 17:14 minutes (182 MB) to mp3
32 - 320 kbit
VBR = level 3
Applications
Winrar Version 3.40
283 MB, 246 Files
Compression = Best
Dictionary = 4096 kB
3D Studio Max 6.0
Discreet
Characters "Dragon_Charater_rig"
Pixel: 1024 x 768
Rendering Single
Synthetic
PCMark 2004 Pro Version: 1.2.0
CPU and Memory Tests
SiSoftware Sandra 2004 Version 2004.10.9.89
CPU Test = MultiMedia / CPU Arithmetic
Memory Test = Bandwidth Benchmark
Wstream Version: 5
100 Operations with 25 MB file
Other
Windows Media Player 10 Version: 10.00.00.36.46
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2 comments
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  • DaveF1953
    How much can the Extreme Edition be had for now? $40? Sounds like a deal to me. Although, older, hotter, and slower in the long run. Best bet now. No?
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  • wild9
    I'd just go AMD or Core 2, the former having a much lower power draw and great overclocking potential than what you have here. My relative used to run Intel Extreme Editions like this, and the power draw was immense, he had to use water cooling. In the end he ditched it and got AMD. Not trying to say one is better than the other all the time (ie for media encoding the Intel was great), just some ideas to consider. Cheap dual-core AMD's based on AM2 are hard to beat at the moment.
    0