Activision Defends Modern Warfare 2 PC

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Marcus Yam served as Tom's Hardware News Director during 2008-2014. He entered tech media in the late 90s and fondly remembers the days when an overclocked Celeron 300A and Voodoo2 SLI comprised a gaming rig with the ultimate street cred.
  • lenell86
    still no dedicated server support

    move along folks
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  • What nonsense.
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  • doomtomb
    I canceled my preorder so you should be worried Activision. Don't take PC gamers for granted.
    Reply
  • El_Capitan
    The hardcore gamers that were at first impressed by Infinity Ward are now dumbfounded. There goes our support, good luck with the casual gamer crowd and making auto-targeting the next big thing for MW3.
    Reply
  • bikeracer4487
    November 11? What happened to the 10th?
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  • Ciuy
    this game will fail
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  • worst 3
    "One of the problems with our PC SKUs in the past is that it has not been as friendly a consumer experience in terms of matchmaking and online play as the consoles have allowed it to be,"

    BS, are they telling us that because i think it the other way around. are they trying to see how fast they can ruin a game and piss of there customers?
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  • I was actually planning on being competitive in this game (eg 8-10 hours per day) by entering tournaments, whilst simultaneously failing my classes. This is bullshit. The sole reason I built my new comp was so that I would only look to increase my skill and realize that if I lost, it was because the other person was better than me. I would then add that person to my list, learn their techniques, join a low-ping server, surpass them and own them. Now I have to worry about either of us having an advantage depending on who hosts??
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  • Lavacon
    You joke, but, Auto Targeting will come to the pc.

    I really wish these game publishers would just come on out and and say it. " We don't care about PC gaming, the cash is in the consoles"
    Reply
  • El_Capitan
    I played pretty hardcore way back with Medal of Honor and CoD + expansion and CoD2. I'd play clan matches where we would have to play on each others' servers. It was always an advantage to those who lived closest to the server, as there was always an advantage to the lower ping. In the old days, a kill was a kill, not a kill from calling in an air raid. I think I still have screenshots of my kill/loss being 108:7 and 56:0. I was seriously that good. Even if I had 80 ping and other people had 20 ping, I'd still do good, but my teammates wouldn't. So in the end, having a higher ping isn't that much of an advantage against great players, but against decent to good players, it's almost unfair.
    Reply