At PlayStation Experience, Final Fantasy fans were treated to a second helping of Final Fantasy 7 Remake with a second trailer, which showed gameplay footage alongside some cutscenes featuring Cloud and Barret. However, the company’s latest press release about the game included interesting details about the game’s release. Instead of one whole game, Final Fantasy 7 Remake “will be told across a multi-part series, with each entry providing its own unique experience.”
Obviously, graphical updates, voiceovers and new gameplay mechanics will take up a significant portion in development of the updated classic, but the reason for multiple parts of the game isn’t due to its new assets. According to a spokesperson for Square Enix, each entry will have its own unique story and have “the full volume of content equal to a full-sized game.”
One of the obvious places for expansion is in exploration. The city of Midgar will no doubt be expanded to give more players freedom to roam the streets and explore new areas not included in the first game. The gameplay trailer also showed an update to how combat is handled. The classic turn-based fighting is no longer used, with the developers favoring a more modern style similar to the Kingdom Hearts franchise, along with the ability to control other characters during the fight.
Other parts of the game will no doubt receive an upgrade in some shape or form, but it seems like the team at Square Enix doesn’t want to leave any stone unturned during the development process. An update to the game’s graphics isn’t enough, and even though this will (in part) be a walk down memory lane for most fans, the remake is an opportunity to attract those who never played one of the most memorable games of the 1990s.
With two trailers and more information, Square Enix has yet to announce when the first part of the remake hits stores, nor pricing for the single game or bundle. (A season pass seems unlikely, but who knows?) There will no doubt be critics of the company’s efforts to revitalize an old game, but then again, you can always play the original game, or even the PC version, which came out on the PlayStation 4 this past weekend.
Rexly Peñaflorida II is a Contributor at Tom’s Hardware. He writes news on tech and hardware, but mostly focuses on gaming news. As a Chicagoan, he believes that deep dish pizza is real pizza and ketchup should never be on hot dogs. Ever. Also, Portillo’s is amazing.
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So... instead of a whole game, I will have to buy multiple parts?
"each holding enough content for a full game."?
So.... like a movie... but its not the whole movie.... the movie is split into multiple parts... but each part has enough content for a full movie....
I can't keep up.... ok, here, take my money... multiple times....
And does anyone else think Cloud's arms just look . . . weird on this new model in the latest trailer? I get that they're keeping the style from the FMV of the original games, but they've also changed Barret so he doesn't have a 60" chest, 30" thighs, and 20" waist. The model used in Advent Children didn't look this awkward.
Did you guys know at the end when you fight Sephiroth's first form and you have 3 groups you can use the middle group to kill it without switching to the others?
It looks like another bad CGI Anime novel with some simple game mechanics between to stick the videos together.
The old Final Fantasy stories barely made any sense, but the combat mechanics were fun and interesting. Now it's all about the story telling, and no one gives a damn about the Final Fantasy patented game-play mechanics anymore.
Secret characters? I doubt it, they'll all be part of the story now. Overworld map? Looks like corridors with enemies to me.