Benchmark Results: S.T.A.L.K.E.R.: Clear Sky And World In Conflict
The stock $600 PC is playable at the two lowest resolutions. Solid performance gains are seen when overclocking, making even 1920x1200 a playable resolution.
The $600 PC takes a huge performance hit with the added demands of 4x MSAA. Even overclocked playability is limited to the lowest resolution.
Results are CPU-limited and the stock E5200 once again isn’t capable of handling maximum details in World In Conflict. Luckily, the chip has the potential for much more and delivers an impressive 41% increase in performance when raised to 3.5 GHz.
Here again the overclocked $600 PC delivers playable performance. It’s evident that the overclocked GeForce GTX 260 is feeling the demands of high resolution and Very High detail settings, but at stock clocks, this scaling is hidden by not having enough processor power.