Dual Xeon Duo: What Good Is the L3 Cache?
Test Configuration And Special Features
Intel Processors (Socket 478) | |
---|---|
200 MHz FSB (Dual DDR400) | Pentium 4 3.2 GHz (3200 MHz 12-8/512 kB) |
Intel Processors (Socket 604) | |
133 MHz FSB (Dual DDR266) | Xeon 3.06 GHz (3066 12-8/512 kB) |
133 MHz FSB (Dual DDR266) | Xeon 3.06 GHz (3066 12-8/512/1024 kB) |
AMD Processors (Socket A) | |
200 MHz FSB (DUAL DDR400) | Athlon XP 3200+ (2200 MHz 128/512 kB) |
Memory | |
DDR400 (200 MHz) | 2 x 256 MB / 5ns / 64 Bit (Kingstone HyperX) |
DDR400 (200 MHz) | 2 x 256 MB / 5ns / 64 Bit (Corsiar TwinX) |
DDR333 (166 MHz) | 2 x 256 MB / 6ns / 64 Bit / ECC / RegInfineon |
Motherboard | |
Intel 875 | Gigabyte GA-8KNXP UltraBios: M11 |
Nvidia nForce2 | Asus A7N8X Rev: 2.00Bios: 1002 Beta 004 |
Intel 7505 | Intel SE7505VB2Bios: 1.6 |
Common Hardware | |
Graphics Card | MSI GeForce FX5900 UltraMemory: 256 MB DDR-SDRAMMemory Clock: 620 MHz (256 Bit)Chip Clock: 325 MHz |
Hard Drive | 40 GB, 6L040J2, MaxtorUDMA100, 7200 rpm, 2 MB Cache |
Network | D-Link DFE-530TX (10/100 Mbit) |
CDROM | Asus 52x |
Drivers | |
Intel Chipset | V 5.00.1012 |
Nvidia nForce | Nvidia 2.02 |
Nvidia Graphic | Detonator 44.03 |
DirectX | Version: 9b |
OS | Windows XP, Build 2600 SP1 (English) |
Benchmarks and Settings | |
Bapco Sysmark 2002 | Version 1.0 |
Quake III Arena | Patch V1.16640x480 - 16 bit / 1024 x 768 - 32 bitTimedemo1 / demo demo001 / nv15democommand line = +set cd_nocd 1+set s_initsound 0Graphics detail = Normal |
3DMark 2001 SE | Version 1.1 - Build 340 - Patch Build 3301024 x 786 - 32 bit, Default Benchmark |
3DMark 2003 | Version 3.2.0Graphics and CPU Default Benchmark1024 x 768 - 32 bit |
PCMark 2002 Pro Pack | Build 101CPU and Memory Tests |
SiSoftware | Version 2003.7.9.73 |
Sandra Professional MAX3! | CPU MultiMedia / CPU ArithmeticMemory Bandwidth Benchmark |
Newtek Lightwave | Version 7.5 - Build 572Render First Frame = 1Render Last Frame = 60Render Frame Step = 1Rendering Bench"SKULL_HEAD_NEWEST.LWS"Show Rendering in Progress = 320x240Ray Trace Shadows, ReflectionRefraction, Transparency = onMultithreading = 8 Threads |
Mainconcept MPEG Encoder | Version 1.3.11.2 GB DV to MPEG-2(720x576, Audio) converting |
Pinnacle Studio 8 | Version 8.5.21Rendering - DVD Compatibleno Audio |
Winrar | Version 3.11178 MB Wave file, Compression = BestDictionary = 4096 kB |
Maxon Computer | Version 8.100 |
Cinema 4D XL 8 | Rendering in 1028 x 1024, "Stairs.c4d" |
magix | Version 3.04 D |
mp3 maker platinum | 178 MB Wave file, 44100 HzVBR = on and Quality |
Comanche 4 Demo | 1024 x 768 / 32 bit / Audio = off |
Discreet | Characters "Dragon_Charater_rig" |
3D Studio Max 5.1 | Rendering Single, 1024x768 |
Unreal Tournament 2003 | Version 2206system/benchmark.exe1024 x 768 / 32 bit / Audio = offTexture Detail = NormalCharacter Detail = NormalWorld Detail = HighestPhysics Detail = Highall = on, Decal Stay = High |
Seti@home | client: V 3.04 (text version)Work Unit with Angle Range: 0,417 |
Xmpeg 5 | RC 2720x576 no Audio DivX 5.0.5AMD: Otimized MMX iDCTIntel: Otimized SEE2 iDCT |
Splinter Cell | Version 1.2b2_2_1_KalinatekDemo1024x786 32 Bit / no soundShdow resolution: lowShadow detail: lowEffects quality: low |
Serious Sam SE | Version 1.07Graphics API: Open GLPreferences: QualityResolution: 1280x1024no AudioBits per Pixel: 32 BitExecute Addon: 32bit_HQ++ - ansio8 - 24z.iniDemo: Valley fo the Jaguar |
35 Workstation Benchmarks In Windows XP
3D rendering | Lightwave 7.5 build 572Cinema 4D XL 8.13D Studio Max 5.1SPECviewperf 7.1 |
MPEG-2 video encoding | Pinnacle Studio 8.5MainConcept 1.3.1 |
CPU and multimedia bench | PC Mark 2002 |
Distributed Computing | SETI Text Client 3.04 |
Lightwave 7.5
With the well-known Lightwave benchmark, where an image is calculated and rendered from an animation, it can be seen that the additional 1 MB L3 cache provides a marginal increase in performance of 1.4 percent. What dual-processor operation does can be seen in the results of what is currently the fastest Pentium 4, with 3.2 GHz. But it is also clear that two CPUs are not twice as fast as one processor. In principle, the P4 and the Xeon are almost identical in standard configuration. The increase in speed of the dual Xeon over the P4 is 52 percent. A reminder: In Lightwave, eight threads run at the same time, so even the four virtual processors (dual Xeon) are at full operation.
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