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Asus V6600, nVIDIA GeForce 25632 MByte SDRAMnVIDIA Drivers 5.08 for Windows 98
OS
Windows 98 SE 4.10.2222 A
Benchmarks and Setup
Office Application
BAPCo SYSmark2000
OpenGL Game-Benchmark
Quake III ArenaRetail Versioncommand line = +set cd_nocd 1 +set s_initsound 0Graphics detail set to 'Normal', 640x480x16Benchmark using 'Q3DEMO1'
Direct3D Game-Benchmark
ExpendableDownloadable Demo Versioncommand line = -timedemo640x480x16
Screen Resolution
1024x768x85, 16 Bit
DirectX-Version
7.0a
As already mentioned above, I had to reduce all SDRAM timings to the slowest settings in order to ensure system stability. Again, I used the Asus V6600 GeForce graphics card with SDR memory, so that the benchmark results can still be compared to all the preceding articles:
Patrick Schmid was the editor-in-chief for Tom's Hardware from 2005 to 2006. He wrote numerous articles on a wide range of hardware topics, including storage, CPUs, and system builds.