Nvidia no longer reports gaming GPU sales as a separate segment — posts eye-watering $81.6 billion Q1 profit thanks to AI boom

Nvidia
(Image credit: Nvidia)

Nvidia announced its financial results for the first quarter of its fiscal year 2027 on Wednesday, posting a whopping $81.615 billion in revenue, marking its best quarter ever. Sales of the company’s AI platforms to various customers were record, prompting the company to reconsider how it reports its earnings going forward. From now on, the company will no longer report sales of its consumer graphics cards — whether for gaming or professional workloads — as separate product categories. Instead, GPU sales will be reported under different categories.

Nvidia

(Image credit: Nvidia)

For the quarter that ended on April 28, 2027, Nvidia's GAAP revenue totaled $81.615 billion, up 20% sequentially and up 85% compared to the same quarter a year ago. Nvidia’s net income topped $58.321 billion, up 211% year-over-year (YoY) as its gross margin reached 74.9%. Sales of Nvidia’s Compute & Networking hardware hit $74.55 billion (an all-time record), whereas sales of its graphics hardware totaled $7.065 billion, up 20% sequentially and 85% year-over-year.

Nvidia

(Image credit: Nvidia)

New reporting framework

Selling $81.615 billion worth of hardware in a single quarter is, without any doubt, an incredible achievement. However, a more startling revelation is that Nvidia will cease to report sales of gaming and professional graphics cards as separate categories, which emphasizes once again that Nvidia's primary business now is artificial intelligence and data center hardware, not graphics.

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Instead of its traditional product categories, Nvidia will now split its revenue based on deployment markets. Going forward, the company will report two main platforms: Data Center and Edge Computing. Within Data Center, Nvidia is splitting revenue into two major sub-segments: Hyperscale, which includes hyperscale cloud providers and large internet companies (AWS, Google, Meta, Microsoft, etc.), and ACIE (AI Clouds, Industrial, and Enterprise), which covers enterprise AI factories, industrial deployments, sovereign AI deployments, supercomputing, and other deployments not controlled by hyperscalers. Edge Computing will include PCs, workstations, robotics, automotive, gaming consoles, and telecom infrastructure.

Splitting its data center segment into two major sub-segments — hyperscalers and ACIE —makes a lot of sense for Nvidia. Hyperscalers tend to deploy custom silicon, own AI accelerators, or hardware from competitors, which limits Nvidia's growth in this segment. By contrast, there are thousands of participants in the broad ACIE category, virtually all of whom can take advantage of Nvidia's rack-scale platform-based approach, and almost none of them can afford development of custom silicon, which means limitless growth for Nvidia. As a result, Jensen Huang repeatedly emphasized that the ACIE category eventually becomes larger than hyperscale simply because AI is going to become ubiquitous and there are thousands of companies to address.

The 'new' results

As Nvidia will from now on report its revenue split differently, the company had to re-report results across the new market platforms for previous physical years. One interesting observation is that the ACIE segment was outperforming the hyperscale segment till Q2 FY2026, when large CSPs began to deploy Nvidia's GB300 platform for inference, spending tens of billions of dollars per quarter. Now, the ACIE platform has almost caught up.

Nvidia

(Image credit: Nvidia)

In the first quarter of its fiscal 2027, hyperscalers bought $37.869 billion worth of hardware from Nvidia, revenue from the ACIE segment reached $37.377 billion, whereas sales of edge computing hardware totaled $6.369 billion. Meanwhile, as noted above, while the bulk of Nvidia's revenue today comes from sales of compute and networking hardware, the company also sells graphics processors, but going forward, those sales will be reported as part of other segments. For example, sales of graphics hardware topped $7.065 billion in Q1 FY2027, which by far exceeds sales of the edge computing segment and strongly suggests that Nvidia now considers graphics as part of multiple newly established market platforms.

Outlook: $100 billion per quarter approaching

For the second quarter of fiscal 2027, Nvidia expects revenue of about $91 billion ± 2%. The company does not expect to ship any AI hardware to China. Gross margins are projected at around 74.9% on a GAAP basis. Nvidia expects GAAP operating expenses of roughly $8.5 billion.

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Anton Shilov
Contributing Writer

Anton Shilov is a contributing writer at Tom’s Hardware. Over the past couple of decades, he has covered everything from CPUs and GPUs to supercomputers and from modern process technologies and latest fab tools to high-tech industry trends.

  • Arkitekt78
    Good to see that in this "boom" we're all forced to endure, the few keep getting richer at the expense of the many.
    Reply
  • warezme
    It's pretty disgusting. So why are these corporations getting tax breaks again?
    Reply
  • ezst036
    If it truly bothered enough people they wouldn't buy Nvidia GPUs anymore. So it will be a whole lot of caterwauling about nothing in reality.

    "I hate it so much I'm just going to go buy another Nvidia GPU!!!" <--- is an unworkable statement.
    Reply
  • PSUpower
    Just wondering: how long before Nvidia stops releasing new consumer GPUs?
    Reply
  • hotaru251
    finally middle finger to the ones who built them by supporting them.

    "your gaming just isn't worth even listing"

    also a possible way they can cut the amount made to focus more chips on datacenter w/o there being any way to directly find out.
    Reply
  • hotaru251
    ezst036 said:
    "I hate it so much I'm just going to go buy another Nvidia GPU!!!" <--- is an unworkable statement.
    except some people have no choice.
    There are niche uses where stuff has issues on red & blue gpu's.

    Emulation (legally or not thats entirely different subject) for example has always been team greens thing. Team red & blue to date still have issues in some emulation that team green hasnt had since a week of it being released.
    If you only really mainly focus on emulating stuff then you don't have options.
    This likely also has niche cases in other stuff.
    Reply
  • usertests
    PSUpower said:
    Just wondering: how long before Nvidia stops releasing new consumer GPUs?
    It's not going to happen.

    The dies that they make for consumer graphics can be shared with workstations. For example, a fully enabled GB202 die becomes an RTX PRO 6000 Blackwell, but worse yields become an RTX 5090. All the way down to GB207 (RTX 5050) being used in RTX PRO 500/1000 Mobile.

    We're also seeing divergence in microarchitectures and nodes. AI/datacenter products are more frequently updated, and Nvidia can make the datacenter GPUs on the latest node, and the consumer GPUs on a slightly older node. This was most obvious with Ampere using TSMC N7 for datacenter and Samsung 8N for consumer.

    So they can have their cake and eat it too. But consumer GPUs are obviously being updated less frequently, subject to delays, subject to shortages (delaying/killing 50-series Supers with 3 GB GDDR7 modules), and may have neglected drivers. But you will still get something new within 2-3 years.
    Reply
  • CrypticIMF
    Title says 81b profit instead of revenue
    Reply
  • S58_is_the_goat
    Gaming segment is now a rounding error.
    Reply
  • Lamarr the Strelok
    PSUpower said:
    Just wondering: how long before Nvidia stops releasing new consumer GPUs?
    Good question. People will be renting nvidia gpus from the cloud eventually. And AMD will eventually do the same. The indifference to it is pathetic but that's 2026 for ya.
    Reply