Game Dev Adds Ray Tracing Support to Actual Super Nintendo By Michelle Ehrhardt Game Developer Ben Carson made his own external ray tracing chip that works on real Super Nintendo hardware.
Khronos Group Releases Official Vulkan Ray Tracing Extensions By Jarred Walton VulkanRT The updated API has moved into the next phase of ray tracing support, and is looking for industry feedback before finalizing the new functionality.
Nvidia Delivers Ray Tracing Driver for Previous-Gen Pascal Cards, New Demos By Matt Safford Nvidia has released a driver that enables ray tracing for its previous-generation Pascal cards, along with new demos and some benchmarks.
GDC 2018 Highlights: VR, Ray Tracing & Atari By Paul Alcorn We recap the GDC 2018 highlights, including multiple VR hardware announcements, ray tracing initiatives from AMD and Nvidia, and Atari's VCS PC/console.