ray tracing
Latest about ray tracing

By Aaron Klotz Published
Respawn is finally addressing the game's notorious traversal hitching issues

By Anton Shilov Published
Nvidia introduces Neural Texture Compression for material texture compression.

By Aaron Klotz Published
AMD's RX 5600 XT was recently modified with 12GB of speedy GDDR6 memory, significantly improving performance in memory-bound benchmarks.

By Anton Shilov Published
AMD's mainstream RDNA 3-based graphics cards are incoming this quarter, according to AMD CEO Lisa Su.

By Jarred Walton Published
Dead Island 2 is here and we've tested it on a bunch of graphics cards to see what sort of settings and performance you can expect from your GPU.

By Jarred Walton Published
This is why fully ray traced rendering isn't ready for prime time, yet.

By Mark Tyson Published
The majority of RTX graphics card owners are gaming with real-time ray tracing turned on, indicates an Nvidia survey. Even with the oldest compatible cards, over 40% will choose RTX On, it says.

By Jarred Walton Published
The Nvidia RTX 4070 finally brings 40-series pricing closer to the mainstream, though it's mostly equal to last generation's RTX 3080, outside of the DLSS 3 support.
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