That didn't take long.
AMD's Trinity APUs have barely been on the market for a week but it seems that was more than enough time for enthusiasts to overclock the A10-5800K model to an impressive 7.3GHz.
MSI announced the news via a press release, boasting that its FM2-A85XA-G65 was part of the record-setting equation:
"Featuring MSI's new DigitALL power design with Military Class III components, the FM2-A85XA-G65 was able to smash the current limit and set an astonishing 7.384 GHz clock speed," the company said in a release posted to Hexus. "This all was made possible with high-tech liquid nitrogen cooling of MSI's the newly released processor from AMD and outstanding engineering work on the FM2-A85XA-G65 mainboard."
PCGamesHardware.de reports that two of the A10-5800K's four cores were disabled in order to achieve the 7.3177 GHz clock speed (along with a healthy dose of liquid nitrogen cooling). Be sure to check out our full review of AMD's Trinity APUs. As Chris wrote last week, the A10-5800K packs four cores clocked to 3.8Ghz - 4.2GHz and is priced at $122.

Actually no, it doesn't. It might beat it at stuff like excel, winzip, and single threaded apps. but people buying an APU aren't buying one for that. They are buying it for gaming. Try building a sub $500 gaming PC with a 2500k and it will get raped by the A10 for the same price. Your statement is like saying a $40,000 Mustang Cobra isn't any good because an $80,000 Corvette is faster..... you ignorant troll you.
Without an add-on graphics card the A10 doesn't need an overclock to Piledrive the 2500k in gaming. And given the 2500k is nearly twice the price, that's pretty sad.
I'm going to point and laugh at you for thinking that Intel's IGP stand a chance against AMD's IGP.
Without an add-on graphics card the A10 doesn't need an overclock to Piledrive the 2500k in gaming. And given the 2500k is nearly twice the price, that's pretty sad.
Actually no, it doesn't. It might beat it at stuff like excel, winzip, and single threaded apps. but people buying an APU aren't buying one for that. They are buying it for gaming. Try building a sub $500 gaming PC with a 2500k and it will get raped by the A10 for the same price. Your statement is like saying a $40,000 Mustang Cobra isn't any good because an $80,000 Corvette is faster..... you ignorant troll you.
I'm going to point and laugh at you for thinking that Intel's IGP stand a chance against AMD's IGP.
agreed,... but a low-latency L3 hopefully.
I know what you guys are trying to say, but i'm sure when someone says something like this...
...it's an x86 to x86 comparison that's being talked about.
Even applies to multi-threaded applications...
@Article: When do we get to see the 10GHz clock speeds Intel promised so long ago? Even with an OC, i mean.
Anyway, if someone's interested in an extremely in-depth article about Haswell, head over here:
http://www.anandtech.com/show/6355/intels-haswell-architecture
Now if AMD would step away from the silliness of trying to reinvent Netburst... they could have a killer chip on their hands due to their integrated GPUs being so good. Until then, let's wait to see how much GPU performance increases on the low end Intel side when Haswell is released.
The A10 and i5 are in different categories, one is for budget, one is for high end. You can not directly compare a GTX 670 against a Radeon 7770.
If I was going for a budget build, I will not pick the i5 because that would require a dedicated GPU.
I suspect you might regret that statement when running software with OpenCL/GL-based enhancements.
They're not. They could never hope to have the same length pipeline, for a start, plus NetBurst was actually a very delayed architecture that was meant to come before P3 (someone haul me up here if that was actually debunked). The only comparisons between the two are the high clock speeds (deliberate) and the high power usage (not deliberate in design and only in implementation, and lessened somewhat with Piledriver). I suppose, if you really wanted to make a third comparison, that'd be that using both cores within a module can seriously harm overall performance, much like the initial implementations of HyperThreading, however AMD have recognised the fault and fixed it with Steamroller. Still, the high clock speed would have helped mitigate that a little.
Good show, Chap!... Take what I said out of context when you quoted me, convenitently leaving off the "FOR GAMING" part.... then end it with a nice off-topic link. Jolly good show!