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Microsoft Slaps PC Gamers, Decides to Close Ensemble Studios
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In the realm of PC gaming, there have been few developers with as solid a track record as Ensemble Studios. It’s a sad day for PC gamers then, as Microsoft has confirmed reports that it intends to shut down the developer as soon as its work on Halo Wars is complete.
Despite its legacy of producing some of the very finest strategy games with its Age of Empire and Age of Mythology series, Microsoft decided that it would be financially disadvantageous to continue to operate the wholly-owned Ensemble Studios.
“Microsoft has decided to close Ensemble Studios following the completion of Halo Wars,” the company said in a statement. “This was a fiscally-rooted decision that keeps [Microsoft Games Studios] on its growth path.”
The leadership at Ensemble Studios already have planned to form a new development studio following the closure, but will also continue to support Halo Wars and other Microsoft projects. Microsoft expressed that it still believes in the talent at Ensemble, and said that it “is working to place as many Ensemble employees who do not move to the newly formed studio into open positions within Microsoft as possible.”
Up until Halo Wars, Ensemble Studios’ focus has clearly been on the core PC gamer. It is rather disappointing for the PC crowd, then, that Microsoft not only shut down the developer, but also that its last project be one that may never grace a keyboard and mouse.
As expected, the development team is suffering a blow to its motivation in continuing work on Halo Wars; but according to reports, Microsoft is offering special incentives for employees who choose to see the completion of the project.
“This decision does not reflect at all on Ensembles talent or the quality of Halo Wars,” said Microsoft. “In fact, many people who have had a chance to test drive Halo Wars agree that it is on track to being a fantastic game.”
Halo Wars is expect to ship only on the Xbox 360 sometime during the first half of 2009.
Ensemble Studios was founded in 1995, later acquired by Microsoft in 2001.
Source : Tom's Hardware

what happened to developing for Vista, the gamers OS?????
A sad day indeed
This is starting to get ridiculous.
This is just another tactic to try to force PC gamers into buying their 360 console since we all know this is truly what Microsoft cares about that & digital media downloads. We are seeing a steady decline in PC game development & it will get worse over time. What we are seeing is these half baked console to PC ports which only work well some of the time. I own a 360 & a PS3 & a very high end Gaming PC & I have not turned on either of my consoles since last Christmas because the games on them are starting to feel dated as far as graphics go the PC developed games by far blow most anything that is on the consoles its just to bad there are so many people pirating the games which upsets the developers to the point that they snub us & go for the consoles instead.
Piracy is getting rediculous too. Vicious circle really, piracy ramps up, game prices go up, piracy ramps higher because of high game prices, companies see shitty revenues, close shop to PC gamers and continue over on the consoles.
Only type of games that will be left on the PC are online server-based games where legit subscription is 100% needed, the rest will die.
The PC community killed themselves; when my grand parents themselves download pirated software, you know something is awfully wrong.
The money for games is now with the big 3; PS3/360/Wii
microcrap hard at work to please the pc gamer crowd. i hope they enjoy more people downloading their products for free as backlash for this.
as for halo wars, i hope it turns into a buggy and uncreative failure.
OK, it's time for all you pirates out there to start blaming everybody and everything but yourselves.
Let the video card companies and gaming hardware manufacture sponsor the game developers. That includes Intel with their upcoming Larrabee as they stand to lose the most from a dead game development community for the PC. Kinda like Indy car teams.
i doubt i've ever played an ensemble studios game, and halo is overrated, and i was one of those in that huge snowball of hype for halo 3... it wasn't that great, and it being ported over for the pc will be kinda wasted, unless of course it was cross-platform... o well, if this keeps going, this will give me less incentive for buying vista, or upgrading my hardware for that matter
I don't even see piracy mentioned anywhere in the article so to those before me mentioning piracy why are you even bringing it up?
I bet we're not getting the full story here. Something tells me Ensemble is going away because Microsoft probably wasn't pleased with Halo Wars in its current state. Perhaps they treated it like a PC game and didn't dumb it down for the 360. Now they are hoping that either they can *fix* it and keep the staff from quitting out of anger with a bribe or hoping it simply sells because of the name and making sure it doesn't happen again.
Think about it sure you would be depressed about Ensemble shutting down if you worked there but there's no way in hell would anyone want to leave a big name title like that simply because of that. Its clear that Microsoft is/was doing something that the staff didn't approve of to the point of considering quitting. So what does Microsoft do? Shut them down and shuffle them into other development teams after the game is finished. It's much easier to replace a single upset talented staff member than it is a whole talented team of them at once while on a project.
To claim it's a financial matter is a joke as every single one of their games have sold well... heck "well" is being modest. It's a damn shame and I hope a bunch of them band together and once again become a independent developer.
Um Halo wars is being made for the 360 from the ground up.
I have never seen their games sell millions of copies for saying they sold well is being modest is foolish.
I for being a RTS fan never liked Age of Empires so this is no lost to me as a PC gamer.
If people think it is piracy, they would be wrong. I know more people whp pirate console games(PS2 was a big one) then PC. Most consoles are easy to pirate on.
Well that sucks, I really liked AOE2.
Microsoft destroyed ensemble!
they did great games till Microsoft bought them, same case as Westwood and EA.
Yup, right on que. It's piracy folks. You may as well get used to it. Companies like Microsoft don't walk if there's a buck to be made. Look at all the crap the publishers of SPORE are getting just for trying to protect their livelyhood. It's no wonder nobody wants to write a PC game. I wouldn't either. Unfortunately there are "pirates" in all facets of life. They're always the ones who think the rules don't apply to them.
tell me about it the PC game industry is going the way of the music industry these days where piracy is concerned.
Civ is better than AoE imo so I don't care too much.
Microsoft killed that studio on it's own. PC piracy doesn't make the situation any better though. Then again neither does copy protection now adays. Heck when I found out about the protection on Alone in the Dark I wouldn't have gotten it separately, but it did come with my Asus card.
Yup, right on que. It's piracy folks. You may as well get used to it. Companies like Microsoft don't walk if there's a buck to be made. Look at all the crap the publishers of SPORE are getting just for trying to protect their livelyhood. It's no wonder nobody wants to write a PC game. I wouldn't either. Unfortunately there are "pirates" in all facets of life. They're always the ones who think the rules don't apply to them.
If they were smart then they would use a distribution system like Steam to tie their games to instead of the normal way. A server with all the valid codes and tie it to your username for life is the best way to do it. Thats probably why Steam and VALVe see less piracy than most other game developers and don't need to focus as much on consoles.
Microsoft destroyed ensemble!they did great games till Microsoft bought them, same case as Westwood and EA.
Actually I think they did great even when M$ owned them. They had great games still.
As to why M$ is closing it, I am not sure.
I just dont see the logic in this... Ensemble was one of their premier developers. Maybe not the best selling ones, but one of the critic's favorites...
Plus announcing this with Halo Wars in development is stupid. No shit the motivation will go down!
Man, not another one! Seriously, Nvidia, ATI, Dell, and all the other companies with a financial interest in PC gaming need to quickly figure out how to all but eliminate piracy while not hurting those who don't pirate in any way.
My idea: make a DVD drive type just for games that employs all the copy-protection needed. If people can fork out over $100 for a graphics card, a $25 or $30 DVD drive isn't too much to ask, especially if it's a one-time buy and can be used for some time to come (not to mention saves the PC gaming industry).
i doubt i've ever played an ensemble studios game, and halo is overrated, and i was one of those in that huge snowball of hype for halo 3... it wasn't that great, and it being ported over for the pc will be kinda wasted, unless of course it was cross-platform... o well, if this keeps going, this will give me less incentive for buying vista, or upgrading my hardware for that matter
Considering that Ensemble did not work on Halo, Halo 2 or Halo 3 and only Halo Wars which is an RTS, I'm not sure what the Halo FPS series being ported over to the PC has to do with this article, considering it was Bungie that created Halo.
Ensemble is known for Age of Empires, Age of Mythology and Star Wars Galactic Battlegrounds.
So, I'm a bit confused as to what your post is actually trying to state, sorry.
So.. no Age of Empires XV, I think I'll survive.
Does this affect their flight simulator and other PC games?
I'm just asking since I plan on someday having time for playing something like that, though if it's another company's product it doesn't make that much difference.
In this case, not piracy, more like corporate pirates that used influence in Congress to reduce tech labor market wages which leaves me working two jobs.
Microsoft's far from a victim, with Gates spending an hour in DC and getting visa numbers doubled claiming there aren't enough trained people here in the US, then following that with an announcement of millions to India to train more people there.