Nvidia ‘Big Bang II’ Close to Release?

Back in August, Many rumor sites noted that Nvidia’s ForceWare 180 drivers will introduce several major changes.

The 180 ForceWare release has been dubbed the release as “Big Bang II” in reference to the “Big Bang” release that introduced SLI support.

According to the rumors, the drivers were to make an appearance in September, however that is obviously not the case now. BUT, VR-Zone has posted a bunch of screenshots, apparently showing the ForceWare 180 driver control panel in action. You can view VR-Zone’s gallery here.

We all know that screenshots are easy to fake, but these ones at VR-Zone appear to be authentic. On a system containing dual GeForce GTX 280 cards and a pair of 22” displays, the drivers provide two novel options – A PhysX configuration page and settings for multiple displays in SLI mode. Currently, PhysX options reside in a separate control panel application, and enabling SLI involves the user manually switching to single-display mode. Essentially, there is no true SLI multi-monitor support. The multi-monitor section of the ForceWare 180 control panel shows what appears to be both dual-view and cloning modes.

You can see a warning on the control panel that says “Cloning the SLI focus display will reduce performance for fullscreen applications.”

There have been no new rumored release dates as of current, but some people believe it is going to be very soon.

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  • Anonymous
    big bang II my a** this doesn't do anything... its just a naming scheme... they should have already added support for multi monitor sli support...

    they are losing and they know it now they are just bull sh*ting to try to win customers back... (losing this generation war atleast... maybe not overall)
    -1
  • bf2gameplaya
    The forceware 177's have finaly fixed a long standing DirectDraw bug with the Infinity engine and the GeForce8 series, Planescape Torment, Baldur's gate, etc.

    With hardware settings, you would get black instead of transparent, ugly. Changed to software you got your transparency back, but ugly mouse trails and slow performance. Now all is as it should be.

    My point is there are thousand fixes big and small still to be done, keep picking up the loose bits like that DD bug as you press on relentlessly forward nVidia and you will keep your users!
    2