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Quake II Gets Ported to Your HTML5 Web Browser

By - Source: Tom's Hardware US | B 29 comments

I still remember playing Quake II with my awesome 12MB Voodoo 2 in SLI. Now all you need is a modern browser. Sigh.

There's been a recent surge in HTML5 development thanks in large part to Apple not supporting Flash for its iPad.

A group working at Google decided to devote their 20 percent time to making a version of Quake II that's playable through an HTML5-compatible browser without the need for a plugin.

Quake II Gets Ported to Your HTML5 Web Browser

Google's Chris Ramsdale wrote in a blog post:

We started with the existing Jake2 Java port of the Quake II engine, then used the Google Web Toolkit (along with WebGL, WebSockets, and a lot of refactoring) to cross-compile it into Javascript. You can see the results in the video above -- we were honestly a bit surprised when we saw it pushing over 30 frames per second on our laptops (your mileage may vary)!

It's still early days for WebGL, so you won't be able to run it without a bleeding edge browser, but if you'd like to check out the code and give it a whirl yourself, you can find it here. Enjoy!

While we've seen more impressive efforts from a browser through id Software's Quake Live, it requires a special custom plugin. This work from Google showing off HTML5 bypasses the need for custom software and plays it through right into Safari or Chrome. Sadly, Firefox doesn't support the necessary HTML5 required for this tech demo.

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Top Comments
  • 20 Hide
    chicagotechjunkie , April 3, 2010 1:30 AM
    Between Google's push, and Apple's rejection of Flash on their mobile devices, it seems HTML 5 adoption will spread much more quickly than many (even on this site) have anticipated
Other Comments
  • 20 Hide
    chicagotechjunkie , April 3, 2010 1:30 AM
    Between Google's push, and Apple's rejection of Flash on their mobile devices, it seems HTML 5 adoption will spread much more quickly than many (even on this site) have anticipated
  • 0 Hide
    rick2689 , April 3, 2010 2:10 AM
    More sites need to push away crappy flash and adopt HTML 5. It's obviously more efficient and been around longer.
  • Display all 29 comments.
  • 1 Hide
    industrial_zman , April 3, 2010 2:11 AM
    wow and I thought QuakeLive was good as a plugin... now I don't need a plugin to frag my office pals.... hell, I could hide this on the intranet somewhere and noone would be the wiser; they would think we were working on spreadsheets. *note to self, write a boss button hack for Quake2*
  • 0 Hide
    deputc26 , April 3, 2010 2:14 AM
    Is there anywhere this game has not been ported? ( my Droid runs it).
  • 0 Hide
    zerapio , April 3, 2010 2:21 AM
    Nothing short of awesome!
  • 0 Hide
    gorgerax , April 3, 2010 3:07 AM
    So...how do I get it? (nooBie)
  • 0 Hide
    tpi2007 , April 3, 2010 3:11 AM
    This certainly looks very good. It looks like a good publicity for HTML5, but I'm not sure it's ultimately good for us, consumers.

    Plainly put, Mozilla still hasn't clarified if they will incorporate HTML5 H.264 video now that the licensing fees have been postponed until, at least, 2015. It's a double-edged sword, because if the companies that have the patent decide otherwise when 2015 arrives, then Mozilla either finds a way to make it financially viable to buy the license, or they will effectively have to "downgrade" the browser in the next version.

    It's a tough call, but what ultimately come out of this could also say a lot about the future of open-source software, especially because Firefox is the most recognized piece of open source software in the world.

    And Opera still hasn't said a word either. And all other minor browsers will be left in the dark too. If this happens it will be a battle between IE, Safari and Chrome... not a good prospect...

    http://en.wikipedia.org/wiki/HTML5_video
  • 0 Hide
    thedreadfather , April 3, 2010 4:11 AM
    gorgeraxSo...how do I get it? (nooBie)

    http://code.google.com/p/quake2-gwt-port/

    Or you could go to the provided blog link in the story and get the link there. ;) 
  • 0 Hide
    pirateboy , April 3, 2010 7:38 AM
    html 5 ftw :) 
    I hope they port capture the flag for quake2 as well.
  • 4 Hide
    Niva , April 3, 2010 8:15 AM
    Frankly I think the adoption of HTML 5 has very little to do with Apple's inability to get Flash running on the iPad. But this is journalism I guess so preach on.
  • 0 Hide
    cryogenic , April 3, 2010 10:33 AM
    I used to run that game on my second PC I've owned, a Pentium 166 MMX. No thanks, it was fun at the time but I don't want to go back to 1997 era graphics, I'll stick to modern age graphics for games.

    Why can't we just browse the web in a browser? and play games on the PC or console?


  • 0 Hide
    Regulas , April 3, 2010 1:53 PM
    rick2689More sites need to push away crappy flash and adopt HTML 5. It's obviously more efficient and been around longer.

    I don't know how long HTML5 has been around but I agree that the resource hogging advertisement platform known as Flash sucks and needs to go. I love Firefox Flashblock.
  • 0 Hide
    tinmann , April 3, 2010 2:01 PM
    That is cool cause I can't run it anymore on my desktop with all the anti cheats and Open_GL crap you have to install to play it , well it's not worth it anymore. I use to really love this game. I've tried Quake live but it just isn't the same.
  • 0 Hide
    SchizoFrog , April 3, 2010 3:22 PM
    I know that this is all good news for the development of browsers and the future of the internet, but I can't help but feel let down by the general hype of 'WOW, I can play really old games on my new thingy' that seems to cover all forms of technology today. I want to see new things to get excited about, not a rehash of old stuff.
  • 0 Hide
    Anonymous , April 3, 2010 3:36 PM
    sweet bajesus. Hope some l33t hax are released for this.
  • 0 Hide
    Startingline13 , April 3, 2010 5:32 PM
    Still the best multiplayer FPS IMO
  • 0 Hide
    Hatecrime69 , April 3, 2010 6:29 PM
    SchizoFrogI know that this is all good news for the development of browsers and the future of the internet, but I can't help but feel let down by the general hype of 'WOW, I can play really old games on my new thingy' that seems to cover all forms of technology today. I want to see new things to get excited about, not a rehash of old stuff.


    it's just a proof of concept with what html5/webgl can do, it was easier to do because some of the work was done for them already (from an existing port of the quake 2 engine to java) you can't expect a ton of work writing something from scratch to show off the in-working version of some standards, heck, this is more than what you typically see for a poof-of-concept, it's a full, working game (even if an old one)
  • 0 Hide
    Anonymous , April 3, 2010 6:49 PM
    Interesting... I'll wait till they port WoW to chrome ^^
  • -1 Hide
    Regulas , April 3, 2010 9:45 PM
    tinmannThat is cool cause I can't run it anymore on my desktop with all the anti cheats and Open_GL crap you have to install to play it , well it's not worth it anymore. I use to really love this game. I've tried Quake live but it just isn't the same.

    Open GL was dropped by M$ on purpose to push their proprietary piece of crap, Direct X and to kill Linux gaming.
  • 0 Hide
    isamuelson , April 4, 2010 2:45 AM
    Cool. First Quake Live, now this? Awesome!!!
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