Hands-On With Nvidia's Titan X (Pascal) In SLI By Filippo L. Scognamiglio Pasini published 19 October 16 We test VR, SLI, Nvidia's new high-bandwidth bridges, and the concern that HBM2 might have been a better choice for Titan X.
FreeSync: AMD's Approach To Variable Refresh Rates By Filippo L. Scognamiglio Pasini published 2 October 15 AMD's FreeSync technology is gaining momentum, but is the buzz warranted? We did our own research, worked with Acer and spoke with AMD to find out.
Nvidia's SLI Technology In 2015: What You Need To Know By Filippo L. Scognamiglio Pasini published 27 April 15 Nvidia's SLI is in great health as of early 2015. Here’s an overview of how SLI works, pros and cons, and what you’ll need for a build.
The Myths Of Graphics Card Performance: Debunked, Part 2 By Filippo L. Scognamiglio Pasini published 11 November 14
What Does It Take To Turn The PC Into A Hi-Fi Audio Platform? By Filippo L. Scognamiglio Pasini published 25 February 14 Most hi-fi audio is stored in digital form. With advancements in lossless compression, bit-perfect ripping/streaming, HD audio formats, multi-terabyte storage, and PC-friendly DACs, has the PC earned a place among high-end audio gear? At what price point?
The Myths Of Graphics Card Performance: Debunked, Part 1 By Filippo L. Scognamiglio Pasini published 10 February 14 Did you know that Windows 8 can gobble as much as 25% of your graphics memory? That your graphics card slows down as it gets warmer? That you react quicker to PC sounds than images? That overclocking your card may not really work? Prepare to be surprised!
G-Sync Technology Preview: Quite Literally A Game Changer By Filippo L. Scognamiglio Pasini, Chris Angelini published 12 December 13 You've forever faced this dilemma: disable V-sync and live with image tearing, or turn V-sync on and tolerate the annoying stutter and lag? Nvidia promises to make that question obsolete with a variable refresh rate technology we're previewing today.