Oculus Making Its Own Games For The Rift, Possible Gamepad Coming

Oculus' Nate Mitchell

In addition to the exciting news that the Oculus Rift will be available Q1 2016, Oculus' Nate Mitchell took the stage at TechCrunch's Disrupt to drop some more juicy news nuggets about the company, its VR headset, and the various related experiences.

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Seth Colaner previously served as News Director at Tom's Hardware. He covered technology news, focusing on keyboards, virtual reality, and wearables.

  • Want to know why developpers aren't interested to make software for the oculus? Because it's not on the market. I wouldn't risk money for a platform that might never make it to shelves either.
    Reply
  • skit75
    I was a hater.... Then I had a chance to tinker with DK1 and while it still isn't something for me, there is an audience or industry for this. With the new kits including noise-cancelling audio into the headset/goggles the immersion into VR land is intense. I wouldn't say developers aren't interested. More like, they would like a platform to develop for that isn't changing so rapidly. Oculus developing their own content is just extra incentive when the target stops moving.
    Reply
  • photonboy
    Another game controller?

    Why not just support the existing controllers? I think supporting the XBOX 360, One, and Steam controllers are plenty.
    Reply