Intel Gives Away Iris Pro 5200 Steam Machines to Developers

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Kevin Parrish
Contributor

Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • stadi
    Why doesn't it have audio out on the back? how are you supposed to connect your speakers to this?
    Reply
  • tntom
    I don't get why these are so expensive compared to building a huge ATX based system with much faster parts. The materials cost, and assembly costs of this thing is approaching Roku box levels yet it makes the MAC Pro look like a deal at $3000.Tom's can you do a performance per dollar review between this and the Mac Pro?
    Reply
  • therealduckofdeath
    How about fixing those drivers first before you start thinking developers wants to optimise games for your IGP's, Intel? :)
    Reply
  • therealduckofdeath
    @tmtom, shrinking parts costs money. It's always been like that. A Mac Pro is a lousy choice from a financial perspective, no matter how you twist and turn it.
    Reply
  • damianrobertjones
    Can you install Windows 8? I hope so.
    Reply
  • mrcoolbreeze704
    Wonder how iris compares to amd integrated graphics.
    Reply
  • sire_angelus
    How about fixing those drivers first before you start thinking developers wants to optimise games for your IGP's, Intel? :)
    Actually on Linux the drivers are of high quality and completely opensource(provided and developed by intel + community), speed is more or less on par with windows, the main problem might be OpenGL support stuck at 3.3 for varius reasons. The best thing is that drivers on Linux never regress and in a few months they make some incredible jumps in performance. Another good point is that intel provides the best out of the box experience for the user on Linux, no driver to be installed at all and usually they start adding the commits for future hardware 6-7 months before the actual release(there is already initial code for broadwell)

    As the kaveri comparison, it's on par, but the cpu is a quad core ht so you have more raw cpu power.
    Reply
  • therealduckofdeath
    12479759 said:
    How about fixing those drivers first before you start thinking developers wants to optimise games for your IGP's, Intel? :)
    Actually on Linux the drivers are of high quality and completely opensource(provided and developed by intel + community), speed is more or less on par with windows, the main problem might be OpenGL support stuck at 3.3 for varius reasons. The best thing is that drivers on Linux never regress and in a few months they make some incredible jumps in performance. Another good point is that intel provides the best out of the box experience for the user on Linux, no driver to be installed at all and usually they start adding the commits for future hardware 6-7 months before the actual release(there is already initial code for broadwell)

    As the kaveri comparison, it's on par, but the cpu is a quad core ht so you have more raw cpu power.

    Uh, that's really not relevant. Since games like BF3 doesn't work on Linux.
    The Windows drivers works without any issues in Windows, however, they are buggy in demanding 3D games. And since Intel don't bother fixing it on their side, game devs don't bother adding proper support for Intel IGP's for their games. Note, the GPU in a Core i5-4xxx is powerful enough to run a game like BF3 in 720p at 40+ FPS, but unfortunately, they don't bother fixing a bug that automatically crashes the game after around 10 minutes due to a memory leaks. This goes for a lot of games that run flawlessly even at 1080p, right up until the driver has wasted enough of your precious RAM.
    Reply