Remaking a Commodore 64 Datasette from 1982 using 1993 microcassette tech — TechTuber touts 1MB per tape, a 5x improvement over the original

Remaking a C64 Datasette using a microcassette
(Image credit: Bitluni)
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Imagine if Commodore had shrunk the 1530 (C2N) Datasette, the standard data storage device for the legendary Commodore 64, using microcassette technology. Thanks to TechTuber Bitluni, you don't have to just imagine such a device, he's designed it, built it, and successfully tested it. The intrepid electronics wizard even has plans to make it into "an entire C64 emulator with games," but that would be another episode.

I used a RISC-V to make an analog tape drive - YouTube I used a RISC-V to make an analog tape drive - YouTube
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  • Silicon Mage
    Impressive feat of Engineering!

    Updating 40 year old tech with 30 year old tech seems to be a lot of effort and the new system retains most of the detriments of the original while being somewhat faster,

    It would be interesting to replace the tape medium with a USB drive but maintaining the interface if just to see if it improves overall speed.
    Reply
  • King_V
    So, the final working tape system had a data rate (halved) 500bps

    Is this accurate? 500 BITS per second? That's not a a whole lot faster than the Datasette, which I think was about 300-ish bits per second.
    Reply
  • MeeLee
    For things like this, you should use on board compression. A small chip converting the digital signal to a compressed signal.

    You know more about it than I, but 1kHz seems incredibly low. Dictaphones usually can record much higher frequencies. From online sources, up to 5kHz.
    Reply
  • TerryLaze
    MeeLee said:
    For things like this, you should use on board compression.
    On board the dictograph?! Wouldn't matter because the c64 would have no idea what to do with the compressed data.

    On board the c64? Would basically make it not a datasette anymore.

    Also the c64 has a cartridge port and there are already sd readers for that and the c64 sees it (whatever file you choose) as rom so there is no loading time.
    Reply