Battlefield 3 | Ultra Quality Settings, No AA / 16x AF, 4x MSAA / 16x AF, v-sync off, 1920x1080 / 2560x1600 / 5760x1080, DirectX 11, Going Hunting, 90-second playback, Fraps |
---|
Crysis 2 | DirectX 9 / DirectX 11, Ultra System Spec, v-sync off, 1920x1080 / 2560x1600 / 5760x1080, No AA / No AF, Central Park, High-Resolution Textures: On |
---|
Metro 2033 | High Quality Settings, AAA / 4x AF, 4x MSAA / 16x AF, 1920x1080 / 2560x1600 / 5760x1080, Built-in Benchmark, Depth of Field filter Disabled, Steam version |
---|
DiRT 3 | Ultra High Settings, No AA / No AF, 8x AA / No AF, 1920x1080 / 2560x1600 / 5760x1080, Steam version, Built-In Benchmark Sequence, DX 11 |
---|
The Elder Scrolls V: Skyrim | High Quality (8x AA / 8x AF) / Ultra Quality (8x AA, 16x AF) Settings, FXAA enabled, vsync off, 1920x1080 / 2560x1600 / 5760x1080, 25-second playback, Fraps |
---|
3DMark 11 | Version 1.03, Extreme Preset |
---|
HAWX 2 | Highest Quality Settings, 8x AA, 1920x1200, Retail Version, Built-in Benchmark, Tessellation on/off |
---|
World of Warcraft: Cataclysm | Ultra Quality Settings, No AA / 16x AF, 8x AA / 16x AF, From Crushblow to The Krazzworks, 1920x1080 / 2560x1600 / 5760x1080, Fraps, DirectX 11 Rendering, x64 Client |
---|
SiSoftware Sandra 2012 | Sandra Tech Support (Engineer) 2012.SP2, GP Processing and GP Bandwidth Modules |
---|
CyberLink MediaEspresso 6.5 | 449 MB MPEG-2 1080i Video Sample to Apple iPad 2 Profile (1024x768) |
---|
LuxMark 2.0 | 64-bit Binary, Version 1.0, Room Scene |
You do have to look at the high resolution benchmarks to see actual crossfire results, as 1080p benchmarks are being bottlenecked by the CPU.
Anyways, looks like the competition in the GPU world is going strong right now. To me both the GTX 680 and Radeon 7970 are fine pieces of work. The general compute performance of Tahiti is really really good though so will AMD really reduce the prices significantly below the GTX 680?
Great review as usual. All your hard work is appreciated.