What is G-Sync? Nvidia's Adaptive-Sync for monitors, laptops and TVs -- including G-Sync Compatible, G-Sync Ultimate and how it differs from FreeSync -- explained.
What's the meaning of the HEVC / H.265 and AVC / H.264? Video codecs and what they mean for 4K streaming explained.
What is the meaning of eye tracking? Eye tracking and what Tobii means for PC gaming and Windows Hello explained.
We test five theoretical Intel CPUs in 10 different DirectX 11-based games to determine what impact core count has on performance.
Join us as we take a quick look at the most prominent players, technologies and terminology in the modern world of virtual reality.
Is a triple-monitor Eyefinity or Surround gaming rig just a toy for the rich, or can it be achieved using parts purchased on a shoestring budget? We test one affordable Radeon and one efficient GeForce to better answer that question.
We've heard it said before that AMD's GPUs are more platform-dependent than Nvidia's. So, what happens when you drop a Radeon and a GeForce into an FX-8350-based system? Does AMD's CPU get in the way of its GPU running as well as it possibly could?
Not all games are held back by graphics performance. Some seem to be CPU-limited. However, we've even seen benchmark results that appeared to be affected by memory bandwidth. Today we compare quad-channel, dual-channel, and low-latency configurations.