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Despite Reviews, DNF Was #2 Game in June

Despite scoring in the 50s across all three platforms, Duke Nukem Forever managed to seat itself in the #2 position during the month of June, following one step behind L.A. Noire (419,000 copies) for the Xbox 360 and PlayStation 3 and one placement head of the PlayStation 3 exclusive, InFAMOUS 2. Lego Pirates of the Caribbean managed to claim the #4 spot followed by Call of Duty: Black Ops in the #6 spot, both also available on the PC.

"With sales data, It seems like *customers* love Duke," Gearbox CEO Randy Pitchford tweeted when the game first appeared on store shelves. "I guess sometimes we want greasy hamburgers instead of caviar." And he may be right: the game, which launched in the States on June 14, sold 376,300 copies locally in just a few weeks.

According to the NPD chart, Nintendo's The Legend of Zelda: Ocarina of Time 3D landed in the #5 spot last month. NBA 2K11 ranked seventh, followed by Mortal Kombat, Cars 2 and Just Dance 2. Sony pointed out that InFAMOUS 2 was the best-selling first-party title, soaring above Zelda for the 3DS.

"The recently launched inFAMOUS 2 was the #1 software SKU in June," said SCEA's senior director of corporate communications, Patrick Seybold. "In addition, momentum is accelerating with the upcoming fall releases of Resistance 3 and UNCHARTED 3 on the horizon. This week the UNCHARTED 3 multiplayer beta surpassed 1.5 million unique players, demonstrating the strength of the PlayStation platform and consumers' interest in gaming experiences that combine rich stories, challenging gameplay, and exhilarating 3D immersion."

Despite the launch of Duke Nukem Forever and L.A. Noire, overall over-the-counter sales of hardware, software and accessories were down 10-percent compared to June 2010, earning $995 million. Console software sales took a 12-percent nosedive, dropping to $469.5 million; the overall software numbers only dropped 10-percent (or $508.9 million) when physical PC game sales are added to the mix. New video game hardware sales dropped from $401.7 million to $366.6 million whereas accessories dropped from $177.7 million to $158.9 million.

Will Duke Nukem Forever remain on the chart for July? It's possible despite all the negative reviews. At this point, most of the long-time fans have gotten their fill and have probably moved on to other titles like the spooky F.E.A.R. 3 and Red Faction Armageddon. What Duke needs now is incredible DLC similar to the content featured in the Duke Burger and Morninwood chapters mid-way through the game. Throw in some multiplayer bot support too since the online portion seems full of tumbleweeds and undisturbed layers of dust.

Here's a batch of screenshots I took during my first run through Duke Nukem Forever:

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  • That's what happens to overhyped games.
    Reply
  • jrharbort
    Any publicity is good publicity.
    Reply
  • molo9000
    DNF was a lot better than most reviewers made it look.

    It's a mediocre shooter with a lot bad design decisions and a hefty dose of Duke Nukem humor on top.
    Not worth full price, but still more fun than all the other mediocre console shooters.

    People should buy DNF once it's down to budget price, just to remind them that first person shooters can have a sense of humor and be colorful and fun.
    Reply
  • skit75
    When you tell a critic the game has been in development for 14 years.... can you blame them for expecting well..... more?
    Reply
  • redgarl
    The critics are a bunch of morons. I stopped listening to them when they went soldout.

    Seriously, The Witcher 2 is the game of the decade and look at the crap they are trying to pull out their asses...!
    Reply
  • Eggrenade
    Lego Pirates of the Caribbean managed to claim the #4 spot followed by Call of Duty: Black Ops in the #6 spot, both also available on the PC.

    Last I checked 5 followed 4, but I could be wrong.
    Reply
  • tacoslave
    i said i would still buy it even if it wasn't worth it (50 bucks for closure isn't all that bad guys)
    Reply
  • randomizer
    It's a Duke game. It was always going to sell well, regardless of whether it was awesome, mediocre or terrible. The demand for a game is based on primarily its brand, not its quality. That's why Activision manages to recycle CoD so many times. Eventually the lack of substance and/or innovation wears down the sales though; check out what's left of the Medal of Honor franchise.
    Reply
  • mute20
    The call of duty of pc gaming.
    Reply
  • maestintaolius
    I wonder how many of those sales were because it was included in the 2k pack on steam.
    Reply