Roccat Sova: Exclusive Photos, Drawings and Renders

Still More Space

Oh, and that place where you can actually store an entire pizza, that's supposed to be the mouse pad. Well, we guess that makes sense. The mouse surface is still being hotly debated, since low DPI mouse users might still run into some limitations with the amount of space available.

Keeping Things Steady

There needs to be a way to balance the Sova on your legs so that it's both stable and comfortable. Roccat’s current favored solution contains two thin bands on the bottom of the Sova.

A Closer Look at the Bottom

The entire solution will look something like this, and feature comfortable, soft padding. After all, nobody wants to have their upper legs look like those of a zebra after a couple of hours of gaming.

Connectors for All

What looks like a disassembled warp drive is really just a view of the connectors from the inside. Right now, they’re sporting a blue and black metallic finish, but we’ll have to wait and see what Roccat settles on for the final product.

Putting it All Together

Looking at the fully assembled version, this is clearly a design which makes sense, given the typical scheme seen on all of Roccat’s other peripherals.

Beefing it Up

Power-Grid needs to be on board to be actually usable, which makes a smartphone holder unavoidable. The only problem we see here faces those with 6-inch phablets - better practice keeping all thats balanced!

First Impressions in 3D

Wireless, desk-less, but, at least as far as we’re concerned, not pointless. For some of us, this 3D prototype would definitely have its uses.

The First Version

Now we’re looking at one of the final 3D renders. It’s depicting a mix of aluminum, several types of plastic, and a lot of ideas. However, this isn’t the end, but rather, another beginning. On the company's blog, Roccat invites everybody to take part in the decision of what should stay, what should go and what might be good to add.

The Second Version

This one looks a bit more aerodynamic and a bit less like a cutting board. However, this design doesn't address a lot of the sharp corners and edges.

The Third Version

After a good long look at the third, much more rounded version, let’s recap. Should it be the straight and flat version behind door number one? Or the one with the sharp corners and edges behind door number two? Or maybe the last version behind door number three would be the perfect fit for a well-rounded evening of gaming?

  • kensingtron
    14% of the population find your design offensive. Left-handed 4life ^_^
    Reply
  • kensingtron
    14% of the population find your design offensive. Left-handed 4life ^_^
    Reply
  • kensingtron
    And refresh reposts my comment. Sorry Community.
    Reply
  • silapakorn
    This is dumb. If you want to game on the couch, use a controller. That way you can change your sitting positions as you please. But with this junk on your lap you have to sit upright all the time, which is not different than using table and chair.
    Reply
  • TeamColeINC
    Im still just waiting for the Tyon....
    Reply
  • eldragon0
    Kensingtron, Most people growing up in the 90's were forced to use pc's right handed. To this day a mouse is the only bane to my left handed existence :'(
    Reply
  • voltagetoe
    This is dumb. If you want to game on the couch, use a controller. That way you can change your sitting positions as you please. But with this junk on your lap you have to sit upright all the time, which is not different than using table and chair.

    No it's not dumb. Mouse is easily the most accurate controller there is - and many pc games require more buttons than what controllers have. I've been using a setup like this over 15 years...
    Reply
  • Innocent_Bystander
    I've been trying to put my PC in the living room for years but the control setup is just too frustrating.
    The 360 controller is just about the best setup but the Windows UI doesn't work with it by default and as you enter / exit games, not all of them hand control properly back and forth between programs (from game to XBMC or Steam). Let's not even talk about games with splash screens that you need a mouse to get past.

    If you figure out the controls (like with a PITA configured Pinnacle Game Profiler or similar), there is still a small matter of PC UI on most games, which is just way too small for living room use. The majority of PC games are still designed with a default assumption that you have a monitor in your face.

    Maybe with Steam Machines this will change but at this point consoles are still the best choice for the living room, I'm sad to say.
    Reply
  • therogerwilco
    I wonder how much they'll charge.

    I used to try gaming on my tv, since it's larger, but my 1600p monitor wins.
    Otherwise, it was all solved with a 20$ tv tray.
    Reply
  • razor512
    Who ever designed the USB port area, clearly has never used actual USB devices with a computer before.
    Reply