Bad Company 2 PC Supports Eyefinity, 3D Vision
The PC version of Battlefield: Bad Company 2 will support 3D Vision and Eyefinity.
The official Battlefield Blog offers a few additional details about the graphics in Battlefield: Bad Company 2 for the PC. Posted by Johan Andrerson from DICE, the blog states that the game's Frostbite 1.5 engine was designed for DirectX 10 as a base, however the game will support both DirectX 9 (for those XP gamers still hanging on to the old OS) and DirectX 11.
"For everyone with the new generation of graphics card, like the AMD Radeon 5xxx series or the upcoming Nvidia Geforce 4xx, we've also added support for DirectX 11," he said "The primary uses of DX11 in Bad Company 2 is to soften all the dynamic shadows as well as to improve performance in general with a few smaller DX11 optimizations that we are using."
Anderson also said that Bad Company 2 will support up to six monitors using AMD's Eyefinity rendering mode. For Nvidia lovers, the game will support 3D Vision stereo rendering, however this will be done via a patch after the game goes retail. "We are also looking forward to trying out the upcoming multi-monitor stereo rendering: 3D Vision Surround," he added. "Expect to see & hear more about both 3D Vision and 3D Vision Surround in Bad Company 2 after the beta!"
Other bells and whistles in Bad Company 2 includes Horizon-based Ambient Occlusion for DirectX 10 and DirectX 11 cards, Field of View, highly detailed textures, and support for multiple GPUs.
Battlefield: Bad Company 2 is expected to go retail on March 2, 2010.

If you have ever served in the military or been in combat you wouldn't say that. A wider field of vision would be very valuable. More info = longer life
Because DX10 didn't offer much of a reason to move from DX9. It's release also coincided with the release of Vista, which had pretty bad reception initially. DX11 is set to be a more true successor to DX9, however with the way it's being utilized in BF:BC2 I doubt you'll notice much difference while playing.
If the 30" is 2560x1600, and the two 20" are 1600x1200, then yes. You'd just put the two 20" in portrait mode for (1200+2560+1200)x1600=7936000 pixels.
I don't know about direct eyefinity support for this setup, but people have done it with other solutions.
I had no intent of touching this game, but just maybe, I will now. =)
Trees and rocks still look like crap.
I'm not saying the game is bad..... But i'm not impressed.
(not that the rocks in modern warfare 2 looked great)
Not true. You can use different panels. Also in upcoming catalyst 10.3 there will be Per Display Control feature.
The recommended are sick as well with Core2Quad and GTX 260/ATI 4870.
Anytime a game recommends a quad core and a GTX 260/ATI 4870, its gonna beast to run.
Eyefinity really enhances FPS games. Having a wider field of view is a lot more useful than being able to see depth with 3d Vision in a FPS....
a) Looked Better
b) Registered hits properly
I've been a fan of the BF franchise for a long time but must admit I have found this installment disappointing, I'm thinking they spent too much of their budget on the consoles for an awesome pc release.
Do you take seriously every game you play ?