Nvidia Releases GeForce 314.22 WHQL Drivers
The latest GeForce drives offer performance improvements in BioShock: Infinite, Sleeping Dogs, Sniper Elite V2 and others
Nvidia's GeForce 314.22 WHQL drivers provide performance improvements of up to 41 percent in BioShock: Infinite, 60 percent in Tomb Raider, 23 percent in Sniper Elite V2 and 13 percent in Sleeping Dogs. It is worth noting that the results are from a GeForce GTX 680 in comparison to the 314.07 WHQL drivers.
Also included in the update is improved SLI performance of up to 21 percent in Sniper Elite V2, 14 percent in Sleeping Dogs, 10 percent in Starcraft II and 15 percent in Civilization V. Finally, SLI support is added / improved Dungeons and Dragons: Neverwinter, Sniper Elite: Nazi Zombie Army, and BioShock Infinite.
The GeForce 314.22 WHQL drivers can be downloaded from the following links for Windows 8/7/Vista 64-bit, Windows 8/7/Vista 32-bit, Windows XP, and Windows XP 64-bit.
This article is fail on so many levels... 6 days late, double post, and the source isn't direct... just... fail.
This article is fail on so many levels... 6 days late, double post, and the source isn't direct... just... fail.
^^ (Very Constructive)
LOL. This is what we call a slow week. Pretty sad filler article though. Bring back your greatness cutting edge news reporting Toms. Come on now.
I don't see how. The previous article is still in the main section, granted only barely.
This is a rule of thumb so not an exact science but...
New drivers affect new games as they tweak specific settings to allow the game run smoother as the driver includes profiles for a massive list of games so it is these profiles that are tweaked, not the actual drivers or software.
When a new series of GPUs are released then the drivers and the game profiles are tweaked by new driver releases. However, this will only improve for the vast majority only for the first couple of new drivers releases after that the new line of GPUs. After this things settle down and again it is more down to profile tweaks for individual games.
As for old games... if you have one of a new GPU line then you may notice a few improvements for the first couple of driver releases. If you have an older GPU and are playing an older game then you will most likely not get any performance benefits from newer drivers.
Long Live Open Source.
Long Live Open Source.
Uhh... NO. You still need drivers and such (which constantly need improvement) for open source alternatives such as OpenGL, which I may add that OpenGL doesn't do everything that DX does, but rather only is really capable of replacing Direct 3D and not the rest of the DX package AFAIK.
Well, some TWIMTBP games liked AMD more than Nvidia at times, so it's not entirely surprising IMO, but you have a point, granted I think that it's a little exaggerated.