These Are the Civilization V System Requirements
Are you ready for Civ?
Civilization V is aimed at pleasing fans of the series, especially those who have been with the franchise from the very beginning on the computer.
While technologically, it's no Crysis 2, but it's still worth taking a look at the system requirements to see if you're going to be able to run it well with settings turned all the way up.
Minimum System Requirements
Operating System: Windows® XP SP3/ Windows® Vista SP2/ Windows® 7
Processor: Dual Core CPU
Memory: 2GB RAM
Hard Disk Space: 8 GB Free
DVD-ROM Drive: Required for disc-based installation
Video: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics
Sound: DirectX 9.0c-compatible sound card
DirectX®: DirectX® version 9.0c
Recommended System Requirements
Operating System: Windows® Vista SP2/ Windows® 7
Processor: 1.8 GHz Quad Core CPU
Memory: 4 GB RAM
Hard Disk Space: 8 GB Free
DVD-ROM Drive: Required for disc-based installation
Video: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better
Sound: DirectX 9.0c-compatible sound card
DirectX®: DirectX® version 11
Other Requirements: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2008 Runtime Libraries and Microsoft DirectX.
Internet Connection and acceptance of Steam™ Subscriber Agreement required for activation.
Want to know more about how Civilization V plays? Read RPS's previews here.
- Take 2 Interactive,
- civ ,
- civilization ,
- sid ,
- meier ,
- firaxis
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oh, Dx11? thats a surprise.
would be nice if i can max this on my HTPC with its 5770.
Normal.
Damn my E5200 and my 9600 Gt are getting old
let's hope Overclocking helps a bit
hmmmm video contains content from playcast. who has blocked it in your country on copyright grounds... roflmao guess they don't want me to see what the game is like to make a decision on whether or not to purchase .. this is too funny talk about shooting yourself in the foot lol
Looks cool, I've always wanted to try the Civ series as it's been around a long time, they must be doing something right. But the "OS: Windows" part is a show stopper. Sorry, I cannot play the game, and therefore they won't get my money, until it comes to OSX or Linux.
And why are they recommending a quad core CPU? Is this game really multi threaded like that? If so, that's great news that these newer games are finally taking advantage of multiple cores.
I'm not sure why they would need a quad core CPU for... Have the AI improved so much that it really utilizes milti-thread? I kinda doubt that. I'm thinking it's more for HD movies or something.
Those requirements look good, but is there any desktop 1.8 GHZ quad core CPU?
I'm assuming 1.8 quadcore translates to 2.4 triple core (AMD) or 3.6 dual core both of which are doable and do exist.
I'm assuming 1.8 quadcore translates to 2.4 triple core (AMD) or 3.6 dual core both of which are doable and do exist.
Or maybe they're talking like the mobile Core i7 that's 1.8 Ghz?
Those requirements look good, but is there any desktop 1.8 GHZ quad core CPU?
Well, would you like it at 3.0GHz?
Anyways, to answer your question out of quad core desktop cpu's, yes this is.
Phenom x4 9100e & 9150e (not phenom ii x4) are both 1.8 GHz. There the lowest "GHZ" desktop quad core cpu out there that i can find.
My Pentium Dual-Core over-clocked to 3.0Ghz might be a bit strained...never really had to think about hardware for a strategy game before.
It can run on Intel HD graphics? That's unusual
Looks cool, I've always wanted to try the Civ series as it's been around a long time, they must be doing something right. But the "OS: Windows" part is a show stopper. Sorry, I cannot play the game, and therefore they won't get my money, until it comes to OSX or Linux.
Funny I play Civ 4 on my iMac all the time. Civ 5 will be released for the Mac as well. I think it runs better on my Windows boxes though.
OMG !
4GB RAM Recommended ??!!
First game ever to ask for 4GB RAM !
DX 11 - that's a pleasant surprise
Quad Core - finally. 5 minutes waiting per round on a 3.0GHz C2Q really drags out the game. (custom huge Earth map with preset players at 1940)
4 GB RAM - finally 64bit? I can see how 3.5GB of ram will limit custom contents if it is still 32 bit.
hmmmm video contains content from playcast. who has blocked it in your country on copyright grounds... roflmao guess they don't want me to see what the game is like to make a decision on whether or not to purchase .. this is too funny talk about shooting yourself in the foot lol
Wow
Anyone else find it funny the recommended requirements put direct x version at 11 but the gfx cards listed only support 9 or 10? LOL!
It supports dx11 but recommended settings are usually the low-end hardware to play the game nicely. still funny though.
Also it doesnt surprise me one bit that a rts requires a Quad Core considering the huge amount of units u can build and the amount of animations going on.
As others mentioned its nice to see that its probably going to support multi-threaded cpu's, finally games have caught up with the hardware.
Radeon 4800 is DirectX 10.1... It's at least 10 precent better than just DirectX 10
ah, Civ 5 is going to be wonderful.
Very off-topic: how come some embedded youtube videos don't have the full-screen option?
Damn, my video card is good enough for the recommended, but my C2D is starting to look a little slow.
Damn.... I need a quad core. ;~;
TBS game that recommends Quad Core?!! I think it is non-optimized programming...
Also the recommended cards are not DX11 cards. Hell, NVIDIA 9800 card is not even DX10.1 (not sure about AMD), so why DX11?
TBS game that recommends Quad Core?!! I think it is non-optimized programming...
I understand your thinking, but as mentioned by an above poster, Civ can really make your computer crawl. The maps can get pretty large and with a lot of players and units it gets pretty complex. I don't think its really attributable (at least not entirely) to shoddy programming.
Civ 5 developers said that they noticed that even on quad core CPUs that Civ 4 had serious slowdown when more than 100 units were on the screen at a time. Even if it was not rendering all those units. The solution they came up with was having each unit threaded individually, which is why Civ 5 will make use of all available cores. Supposedly, the more cores you are running, the more units the game will be able to render before performance begins to deteriorate.
TBS game that recommends Quad Core?!! I think it is non-optimized programming...Also the recommended cards are not DX11 cards. Hell, NVIDIA 9800 card is not even DX10.1 (not sure about AMD), so why DX11?
They're recommending a quad. Any quad, even a low clocked one. That says two things to me: that this game can use four threads well, and it's not bound by the performance of any single one of them enough to require a high clock rate. That is not what I'd call shoddy work. If Clivene is right it'll scale to effectively arbitrary cores.
What amuses me is the GPU requirements. As much as the i3 improved Intel's GMAs, they still aren't close to being in the same league as a HD2600XT or 7900 GS. I think they're either padding a bit on the discrete side for safety (assuming anyone who wants to play this and makes the CPU specs has a decent card), or the game is going to look like hell on an i3.
Nice to see devs using the hardware available to modern desktops though.
So now the quad cores are becoming the recommended norm ...
Relax folks, alot of games are recomedning this. I have a e7500 wolfdale w 2 5770's and i can run any game at any res. so im not worried
Steam? That sucks. I'm suddenly not so interested in getting this. I don't like using worthless middleware on my computer and other people should be allowed to play my game if they have the disc and not have to deal with BS like giving them my Steam info so they can sign in.