Follow-Up Chrome Games: Google to Lock Your Mouse
It's not just about a joystick. It's about your mouse as well.
Last month, I wrote about Google's aggressive strategy to fine tune Chrome as a gaming interface that will run future HTML5 as well as traditional C++-based games. The Chromium revision log is a treasure trove for those who want to follow Google's activities in this space, but my attention was specifically caught by a proposal to lock your mouse cursor.
Developer Vincent Scheib posted an early version of the "Mouse lock specification draft" this week, which essentially offers web app developers a possibility to lock or hide a mouse cursor in their applications - or position it in a preset, hidden location. The purpose is to remove the mouse cursor as a distracting element from the screen, but keep the mouse as a content controlling device in place - for example to navigate within a 3D environment. Scheib said that the draft is in the process of being adopted in the W3 Webevents Working Group.
The proposal should be seen in connection with an effort to enable a wider array of input devices via the Joystick API as well as Google's continued efforts to push HTML5 game development. Chrome is not just a browser interface anymore, but has moved to become an application interface that is shaping up to become a compelling game environment. It is worth watching what Google is cooking.
- Google,
- mouse-lock-api ,
- chrome ,
- web-browser ,
- gaming ,
- browser
- NZXT Launches the Phantom - Pink Edition Case
- Windows 8 Will Remember Your Settings Across PCs
- Turn Your 2.5-inch HDD Into a USB 3.0 External Drive
- Thrustmaster Reveals $200 Ferrari F1 Racing Wheel
- Free Portal 2 DLC Coming on October 4
- Diablo 3 Closed Beta Hands-On: Part 3
- IBM, Intel Invest $4.4 Billion in Chip Development in NY
- Amazon May Purchase Palm/webOS Remnants
- HP Won't Finalize PC Spin-Off Until End of 2011
- GamersPortal: Giving Gamers Their Own Space
- Deals Oct 3: Dell Inspiron 620s Core i5 $543 (reg $835)
- Razer, Hasbro Launch Transformers PC Peripherals
- S3 Sues Apple Over 3D Graphics Rendering
- AMD's Rick Bergman Now CEO at Synaptics
- Battlefield 3 Beta Hacked, Accounts May Be Banned
- Firefox Market Share Drops Again, Chrome Set to Overtake
- Intel Gets Some Navigation Help With Telmap Acquisition
- D&D Raids Facebook with Old-School Neverwinter RPG






I can't see any good in this game & neither could any one else. That's why they went into Administration.
What are you talking about?
If that is true moricon, are we not then at war with a machine written by those who wish to control our actions with the mouse? It is easier to feed people something that tastes awful in form of a game.
I can't see any good in this game & neither could any one else. That's why they went into Administration.
I agree, my only problem is the way they compared the empire state building to how single mum's bring up their children wasn't ethical - perhaps they could change this in the next patch.
Convenient for the future Chrome Gamers among us!
Me!
They should force an escape key in that thats standard in the api, who wants add in the future that you can only bypass by typing in a brand for instance to unlock the mouse pointer!? When goggle does it i get suspicious as their main revenue is adds...
I'm thinking more people should read the article they are commenting on instead of reading the title and posting what they believe the article to be about...and it being incorrect.
I'm thinking more people should read the article they are commenting on instead of reading the title and posting what they believe the article to be about...and it being incorrect.
I think not! I rather enjoy reading the foolish comments of know it all's who just read the title and try to comment on the articles as seen below.
I can't see any good in this game & neither could any one else. That's why they went into Administration.
I can't help but chuckle at this nonsensical comment or at the posters expense. We should also not thumb them down, we should thumb them up! Just like how we cheer on the idiot about to do something incredibly stupid that will no doubt end in failure and pain. We get a good laugh, they are too stupid to learn anything. Everybody wins!
Lock my mouse, steal my identity, auto update my apps and OS. Whatever. Those are the price you have to pay when your an internet junky.
To all the tinfoil hats out there: imagine playing a windowed game that requires the mouse as controller; every time you move the mouse outside the game's window border, you essentially lose control of your game. Then you will run back to Google crying why did they not include a mouse locking key combo to prevent that?
That's what this is about. Now go back to your conspiracy theories.
Also, just ignore the sensationalistic title and subtitle of this article, as Gruener is well knows to kinda hate on anything not fruit-related. If one looks ONLY at the title, one would think that Google is after remote-controlling your peripherals.
They, if they control the usage at least then it'll be fine. Malware developers would probably love to use this for tricking users.
Just about every 3D game written for a PC platform already does this.
Idiots. One and all.
I'm thinking more people should read the article they are commenting on instead of reading the title and posting what they believe the article to be about...and it being incorrect.
Boy I was confused for the first 3 comments and I'm still sober!
Maybe the random posts are making fun of the fact that the story title doesn't make sense.
I had to come read this story just to stop me from wondering what it was about.
To all the tinfoil hats out there: imagine playing a windowed game that requires the mouse as controller; every time you move the mouse outside the game's window border, you essentially lose control of your game. Then you will run back to Google crying why did they not include a mouse locking key combo to prevent that? That's what this is about. Now go back to your conspiracy theories.
i play almost every game windowed now, and i have to say, every game i have that is correctly coded has a way for the mouse to unlock without a ctrl+tab
now i can see an ad or someone being a completed douche programming an as/page that locks the mouse, and has no interrupt so you have to go to a basic os function, such as ctrl+tab alt+ctrl+esc or ctrl+alt+delete (one of them may be wrong, as i haven't had to uses it sense win 98)
now the point is, they are adding mouse locking, without forcing a standard way to unlock...
picture this.
a program that acts like a virus, executes itself and deletes everything that isnt locked by the os or even os critical things that just arent locked, and are mostly unnecessary for boot up.
most people who know tech could get out of that fast enough to stop any real damage, but people who don't? imagine if the program had a game attached, to distract them from losing all their files...
now please don't tell me that it can never happen, because we all know it can, and most people aren't against the locking itself, but that there is no forced method to unlock.
Can it play Crysis?
this is great. in the future we will have to consider another platform for PC Gaming instead of just Windows. but we still have to see whether HTML5 based will be as fast as native code.
for those of you that haven't read the draft, it specifies a requirement of having a standard way to unlock the mouse.
the link to that draft is up there under title of this article. it says "source: Google", go ahead click it and read.
this is great. in the future we will have to consider another platform for PC Gaming instead of just Windows. but we still have to see whether HTML5 based will be as fast as native code.for those of you that haven't read the draft, it specifies a requirement of having a standard way to unlock the mouse.the link to that draft is up there under title of this article. it says "source: Google", go ahead click it and read.
i understand very little of what is worte about in that doc, if its true, than great, a bit of my above statement can be retracted.
is there any way to exit out completely, and in stop the c++ from running at all?