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Intel's Project Offset First Person Shooter Canned

By - Source: Tom's Hardware US

Intel not going to be a games developer.

Did you know that Intel purchased a game developer working on a first person shooter? The developer was Offset Software, working on Project Offset – was, being the key here, as Intel has officially shut down the project.

Big Download the following official statement from Intel:

Intel purchased Offset Software to improve our game development knowledge-base and to further Intel's visual computing technology development expertise, helping the company offer robust products, support, and tools to customers. With the recent changes in our product roadmap, some of the resources and technologies from the acquisition are being re-applied to help support new graphics related projects. Additionally, other Offset Software team members have moved onto other external projects outside the company.

While it's unlikely that Intel was looking to become a game development house, the addition of Offset Software was likely due to having an in-house team to held aid in Larrabee design and testing. Now that Larrabee isn't happening in the way Intel originally planned, the founders of Offset have taken their game-making skills independent again.

Sam McGrath, one of the founders of Offset Software, told Big Download, "Yes, we have indeed parted ways with Intel and I, along with the other original founders of Offset, have started Fractiv. Unfortunately I can't say any more than that at this stage but I'm looking forward to answering your questions in the near future."

This is what Project Offset was looking like:

Intel's ''Project Offset'' Game Cancelled

There are 28 Comments. B
Top Comments
  • 21
    scrumworks , July 7, 2010 6:33 PM
    That looked great. Too bad it was canned. Perhaps AMD could finish it :) 
  • 10
    shin0bi272 , July 7, 2010 7:00 PM
    I bet they planned to showcase larabee with it... no larabee no offset
Other Comments
  • 21
    scrumworks , July 7, 2010 6:33 PM
    That looked great. Too bad it was canned. Perhaps AMD could finish it :) 
  • 9
    insider3 , July 7, 2010 6:49 PM
    That short clip was pretty damn good. Hope it gets finished.
  • 10
    shin0bi272 , July 7, 2010 7:00 PM
    I bet they planned to showcase larabee with it... no larabee no offset
  • -6
    el33t , July 7, 2010 7:22 PM
    Intel can never succeed in the gaming business..............that is till they either merge with Nvidia or develop friendly a relation with them.
  • 6
    urlsen , July 7, 2010 7:24 PM
    lookes awsome...too bad
  • 3
    nukemaster , July 7, 2010 7:47 PM
    Its a shame, that looked pretty cool.
  • 5
    exodite , July 7, 2010 7:52 PM
    Project Offset were around at least back in '04, probably earlier at that. Cool as the game, or engine, might have been they've effectively outdone Duke Nukem Forever at this point.
  • 6
    curnel_D , July 7, 2010 7:52 PM
    Damn, this was about the only game I was really interested in following at this point. Intel can go to hell for ruining what these guys put together.

    http://www.youtube.com/watch?v=yhd6okJjLbY&feature=related
  • 4
    _Cubase_ , July 7, 2010 8:34 PM
    I had been following Project Offset for the past 3+ years. It's extremely sad that it will be facing yet another set-back. Just goes to show, if you want to do anything in this business, you have to do it yourself, becuase big companies lack appreciation for true talent.
  • 2
    tipoo , July 7, 2010 9:03 PM
    DAMN! That game looked great, I wish Intel never gobbled them up. Now that larrabee is also on the back burner, what was the point?
  • 3
    xenol , July 7, 2010 9:08 PM
    I remember seeing this back in 2006, thinking "when will this come out"?

    It's too bad that quite a few anticipated games get the axe for no real reason.
  • 2
    anonymous@guest , July 7, 2010 9:21 PM
    I bet the PO designers will pick up the pieces and move forward with it. If anything Intel was a ball and chain slowing them down. Their tech is just to sweet for it to be forgotten. Maybe one of the big development houses (Blizzard, ID, etc..) can pick up the project so the team can finish it.
  • 0
    Katriel , July 7, 2010 9:22 PM
    When Project Offset first released its trailers, I was rather excited. The beautiful images and landscapes captivated me. I think it's a beautiful game by 2010 standards...not to mention 4 years ago. It's a sad day that sees it go.
  • 0
    Dkz , July 7, 2010 10:05 PM
    Looks good, but I'm not sure if it has what a game this days needs to survive.
  • 5
    stm1185 , July 7, 2010 10:57 PM
    *obvious Larabee comment*

    Sucks for all those artists, animators, and coders who just saw their AAA quality work go nowhere and have to start over.
  • 2
    HarryLemon , July 7, 2010 11:11 PM
    That game would have sold like crazy. I've been following it with anticipation since it's announcement 4 years ago as well. What a crying shame! =(
  • 3
    DjEaZy , July 7, 2010 11:30 PM
    ... minimum system requirements: an i7 or i9 CPU, 16Gb of DDR3 and an intel larrabee videocard...
  • 1
    Conner Macleod , July 8, 2010 1:13 AM
    The company and the game are not done, if you look at the last paragraph it says that they've started a new developing company called Fractiv, they're simply in the process of looking for a new publisher. Believe it or not this is pretty common within the industry, companies lose interest or have some irreconcilable differences with the developer so they sever their ties. With a game this promising it's only a matter of time before some other publisher picks this up.

    Sam McGrath goes on to say:
    "Unfortunately I can't say any more than that at this stage but I'm looking forward to answering your questions in the near future."

    If you read between the lines, this means that he's in talks with a new publisher, but since the deal's not hammered down, he cannot disclose any details at this time, but the inference there is that he will reveal a new partnership with a different publisher within the next few months. His statement about looking forward to answering questions soon is indicative of that.

    Oh and be sure to check out the other gameplay videos on youtube, the one shown in this article is only the tip of the iceberg, look for the one with the crossbow and the giant city falling down, the game looks astonishing.

    Edit: Typo, changed "one" to "done" in first sentence.
  • 0
    Honis , July 8, 2010 1:28 AM
    Conner MacleodI don't see an edit button but I meant to say "done", not "one".

    Click the "Read the comments on the forums" link at the top of the comments section.

    I also agree with what you said. It's sad to see them lose the publisher, but considering Intel was probably more of a boon to the developers instead of a help I'm kind of glad they're breaking off.

    I've been following PO since about summer of 05 and holy crap, it still looks amazing.
  • 0
    duk3 , July 8, 2010 1:30 AM
    How to edit:
    http://www.tomshardware.com/news/toms-hardware-comments,9877.html
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