CPU: Sharp SM8521 (8-bit)
Display: Diagonal measurement: 3.5 inches, Resolution: 200x160, Black-and-white, with four levels of gray.
Games: Two slots for cartridges (one for the games, the other for a 14.4 Kb/s modem)
Fewer than 300 000
Year production ended
Reasons for failure
The Game.com was the first handheld console with a touchscreen, Internet connectivity, and the ability accommodate two cartridges at a time. The touchscreen wasn't the advantage it might sound like today because it was very imprecise (a 12x16 grille over the display), and an absence of backlighting made it illegible. A poorly-designed interface was overshadowed by the lack of non-volatile memory, which meant saved content was vulnerable.
Despite a fairly young audience, the Game.com's catalog wasn't targeted very well. Its flagship titles were Wheel of Fortune, Sonic and Duke Nukem. Alas, the platform was largely ignored by the press and Tiger's very sarcastic marketing only served to handicap its popularity.