All about Build Your Own
 Latest Build Your Own articles
All Build Your Own articles

Newsletters


  • Ask your question about IT issues
  • Post

Partners

The Games selection

adventure : Scoobydoo: Episode 2 The sequel of Scooby and Sammy's adventures. Same principle as in the previous episode (available on this website). Click on "Instructions" to see...
crazy : Xiao Xiao 7 A great fight scene from the animation movies Xiao Xiao.
Ads

Sponsored links

Memory Buffer Comparison: 256 MB Vs 512 MB

Previous Next
6:08 AM - 07/10/2006 by Jeremy Laird

Courtesy of a pair of GeForce 7800 GTXs, both running at identical 450 MHz core and 1.25 GHz DDR memory frequencies, we investigated the performance advantage offered by doubling video memory availability from 256 MB to 512 MB. And the surprising answer is that there's virtually none, even at resolutions as high as 2560x1600. Granted, it's likely that flicking the anti-aliasing switch would demonstrate a more significant delta. However on Nvidia's GeForce GPUs, at least, that would mean sacrificing the glory that is HDR. Only ATI's Radeon X1000 series of processors can currently apply anti-aliasing to the FP16 type of HDR lighting used by Oblivion.

Talkback
Comments are closed on this page.

Sponsored links