Blizzard May Enforce 40-Second Delays at Diablo 3 Launch

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • memadmax
    Wouldn't need this crap if the game didn't need an "always on" internet connection!
    >_
    Reply
  • Your telling me that after all these years with WoW, and it's 10 million users connecting all the time they can't manage to make a diablo3 server that cant handle the load?

    Excuse me while I laugh.
    Reply
  • dudewitbow
    that 40 second delay defeats the purpose of all those gamers who have ssd/oc gaming cpu/awesome internet configurations to load games faster
    Reply
  • yzf197
    seriously ^^^
    Reply
  • PTNLemay
    lol, the epic-ness of this release will shake the foundations of the internet!

    So take caution.
    Reply
  • proxy711
    dudewitbowthat 40 second delay defeats the purpose of all those gamers who have ssd/oc gaming cpu/awesome internet configurations to load games fasterThe delay is for logging into battle.net not loading between char creation and loading into the game. SSDs and fast internet wont be rendered useless.
    Reply
  • esrever
    SkeetersaladYour telling me that after all these years with WoW, and it's 10 million users connecting all the time they can't manage to make a diablo3 server that cant handle the load?Excuse me while I laugh.Its not how many as how fast the servers can handle incoming connections at a time. There just are not enough ports for all the users before they get a connection link.
    Reply
  • killerclick
    I never got why Diablo was/is so popular. How can it be compared to Baldur's Gate, Fallout or Planescape Torment? I remember playing it for an hour or so when it came out, Diablo II maybe for 15-20 minutes and it was just too simplistic.
    Reply
  • jhansonxi
    killerclickI never got why Diablo was/is so popular. How can it be compared to Baldur's Gate, Fallout or Planescape Torment? I remember playing it for an hour or so when it came out, Diablo II maybe for 15-20 minutes and it was just too simplistic.It's a fantasy-themed combat game, not an RPG. The story is only there to give some purpose to the wholesale slaughter. It's the class-based structure and variety of character enhancements that allow for complex strategy and hordes of targets to test against.

    I wonder what Brother Laz will come up with for the Median XL sequel.
    Reply
  • wildkitten
    If there was offline single player mode, this would not need be an issue for those wanting to play by themselves through the PvE storyline. The excuse of "Server needs to control the drops so as to combat duping items to put on the RMAH" has been rendered bogus because of the fact that due to world play, when someone gets items off their home region they can't put them on the RMAH. If they can tag those items to not be able to put on the AH, they could just as easily make it so that the coding of offline, locally controlled items could not be placed on the AH.
    Reply