Apple's A17 Pro Is a 3nm Chip Powering iPhone 15 Pro, Pro Max

Apple A17 Pro
(Image credit: Apple)

Apple's iPhone 15 Pro and iPhone 15 Pro Max are getting the first widely available 3-nanometer chip, the A17 Pro.

The A17 Pro boasts 19 billion transistors and a 6-core CPU, with two high-performance cores (which Apple calls the "fastest mobile CPU"), up to 10% faster than predecessors, and four high-efficiency cores. The 16-core neural engine can process up to 35 trillion operations per second, and Apple is boasting about more speed here, too. There are also dedicated engines for ProRes, an AV1 decoder, and the Pro display engine.

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Andrew E. Freedman
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Andrew E. Freedman is a senior editor at Tom's Hardware focusing on laptops, desktops and gaming. He also keeps up with the latest news. A lover of all things gaming and tech, his previous work has shown up in Tom's Guide, Laptop Mag, Kotaku, PCMag and Complex, among others. Follow him on Threads @FreedmanAE and BlueSky @andrewfreedman.net. You can send him tips on Signal: andrewfreedman.01

  • Dave Haynie
    "iPhone Pro Max allows for a 5x zoom (120 mm focal length"

    As with nearly every other phone, there is NO ZOOM on this phone. The telephoto camera is, as you also say here, a fixed focal length camera. So are the other two. All of the "zooming" is the result of either jumping between cameras and/or digital processing.

    The telephoto camera is actually the most interesting thing, because it's based on a tetra prism used to effectively lengthen the focal length without the need to turn the sensor on its side, as "periscope" teles do in phones, thus limiting the size of the sensor to some fraction of the thickness of the phone. That's actual innovation, for a change!
    Reply
  • CelicaGT
    Dave Haynie said:
    "iPhone Pro Max allows for a 5x zoom (120 mm focal length"

    As with nearly every other phone, there is NO ZOOM on this phone. The telephoto camera is, as you also say here, a fixed focal length camera. So are the other two. All of the "zooming" is the result of either jumping between cameras and/or digital processing.

    The telephoto camera is actually the most interesting thing, because it's based on a tetra prism used to effectively lengthen the focal length without the need to turn the sensor on its side, as "periscope" teles do in phones, thus limiting the size of the sensor to some fraction of the thickness of the phone. That's actual innovation, for a change!
    Apples marketing is always cringe, and it seems zoom=telephoto for the layperson these days (Don't get me started on 5X, focal distance and aperture numbers they state....).

    On a side note I recently picked up an iPhone 14 Pro Max (tm all rights reserves etc etc) and the camera system is...OK, I'd put it on par with a quality point and shoot. Then again I have actual kit that I use for the purpose of taking "real" pictures. Now, that said the old adage of "the camera you have" is in play here. I always have my phone and rarely my DSLR, and composition counts for a lot. I have many pictures from my phone that I would commit to print and hang on the wall. Could I have done better with the big camera? For sure, but it was at home.
    Reply
  • garrett040
    Introducing USB-C to the iphone 15 and limiting its bandwidth unless you buy the "pro" is the most apple thing they could have done. Did they even list the speed of the regular iPhone 15's usb-c port? Also they never listed any battery times in hours just "all day"

    bogus garbage
    Reply
  • rluker5
    How is apple doing with the game availability these days? Can you play from your libraries from various launchers? Or emulators? Or sit the phone in one of those Bluetooth gamepad phone holders and play like that?
    I was thinking they were barking up the wrong tree with gaming, but a decent handheld is expensive.
    But I haven't been following Apple closely for a while and maybe if they are pushing the GPU so much they might have opened up games and peripherals?
    Reply
  • TJ Hooker
    garrett040 said:
    Did they even list the speed of the regular iPhone 15's usb-c port?
    The non-Pro models only get USB 2 speeds, 480 Mbps.
    Reply
  • Alvar "Miles" Udell
    The A17 Pro boasts 19 billion transistors and a 6-core CPU, with two high-performance cores (which Apple calls the "faster mobile CPU"), up to 10% faster than predecessors, and four high-efficiency cores.

    Tech sites: First to point out this (quite possibly) extremely lackluster performance jump despite a price jump.

    Mac sites: LOOK AT THE CAMERA! We can't do what Samsung and Google can, BUT LOOK AT THE CAMERA! BEST ON AN iPHONE EVER!!!!!
    Reply
  • Kamen Rider Blade
    CelicaGT said:
    Apples marketing is always cringe, and it seems zoom=telephoto for the layperson these days (Don't get me started on 5X, focal distance and aperture numbers they state....).
    Sony's Xperia 1 V is one of the few that has "True Optical Zoom", it's limited, but it's something.
    That's not the end of the Xperia 1 V's tricks. For instance, the zoom camera has a variable lens that lets you take between 3.5x and 5.2x zoom at full optical resolution. It's an ingenious piece of tech that major smartphone makers have not adopted.
    Reply
  • JamesJones44
    Don't get me wrong, I like Apple and if you can make it work why not. However, I could care less about RayTracing on a 6 inch display as a selling feature. Even on a 10 inch display on an iPad will give many difficultly picking out that level of detail, but distance and size may make it worth it, but on a 6.1/6.8 inch display it seems silly to me.

    Maybe I'm alone in this, but I would rather get an extra hour of battery life while gaming than have RayTracing.
    Reply
  • DougMcC
    rluker5 said:
    How is apple doing with the game availability these days? Can you play from your libraries from various launchers? Or emulators? Or sit the phone in one of those Bluetooth gamepad phone holders and play like that?
    I was thinking they were barking up the wrong tree with gaming, but a decent handheld is expensive.
    But I haven't been following Apple closely for a while and maybe if they are pushing the GPU so much they might have opened up games and peripherals?
    I'm afraid emulation is still a no-no on ios so very small library of games for iphone.
    Reply
  • nitrium
    JamesJones44 said:
    However, I could care less about RayTracing on a 6 inch display as a selling feature.
    So you do care, which begs the question how much less? Or did you really mean "I couldn't care less"?
    Reply