Nvidia announces SLI-accelerated physics

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San Jose (CA) - Falling boulders, the ones that usually come crashing down on Indiana Jones, come with effects we expect to see in movies - but we typically cannot enjoy in video games. That is about to change. Physics is about to make its way into enthusiast computers: Nvidia's SLI physics will bring "thousands" of objects to life and realistically simulate how they interact with each other.

Physics simulation is a rare sight in video games today and an effect that is largely avoided by game designers. The behavior of independent particles - often many thousands created in scenes such as explosions or fluid dynamics - need enormous processing power to calculate the effects of their collisions.

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Humphrey Cheung was a senior editor at Tom's Hardware, covering a range of topics on computing and consumer electronics. You can find more of his work in many major publications, including CNN and FOX, to name a few.