Get Ready for Titanfall: PC Version Can Be Preloaded Now
Electronic Arts customers who pre-purchased Titanfall on the Origin platform can now preload the game. Users on Reddit report that the download file weighs a meaty 20 GB, and ultimately the game will take up around 50 GB of space when it's unloaded and installed.
"About playing early: We won’t stop or ban legit copies. It is prelaunch, so there may be interruptions in service as we prep servers," states Respawn's Vince Zampella on Twitter. "It is prelaunch, so there may be interruptions in service as we prep servers."
Bloomberg reports that Microsoft is betting on Titanfall to help sell the Xbox One. The report cites researcher NPD Group that claims the PlayStation 4 outsold the Xbox One by at least 2 to 1 in the U.S. during January. The firm also points out that console makers typically report big monthly sales, which Sony did and Microsoft did not.
"It’s hard to overstate the importance of Titanfall to the Xbox One release this year," said Yusuf Mehdi, chief marketing and strategy officer for Microsoft’s devices and studios. "For us, it’s a game changer. It’s a system seller."
Meanwhile, EA has decided not to release Titanfall in South Africa due to bad online performance.
"After conducting recent online tests for Titanfall, we found that the performance rates in South Africa were not as high as we need to guarantee a great experience, so we have decided not to release Titanfall in South Africa at this time," the statement reads on Facebook. "We understand this is a disappointment for local fans and will keep fans posted on any future plans regarding the release of Titanfall in South Africa."
Titanfall launches for the PC and Xbox One on March 11. The Xbox 360 version will follow on March 25. The minimum system requirements for the PC version are:
- CPU: AMD X2 @ 2.8 GHz or Intel Core 2 Duo @ 2.4 GHz
- GPU: AMD Radeon HD 4770 or Nvidia GeForce 8800GT
- RAM: 4 GB of RAM, 512 MB of video RAM
- OS: 64-bit Windows 7, 8, and 8.1
Audio these days takes up a lot especially if they use uncompressed audio.
I did not know this was using Source. That looks great. I would imagine it is on the current DoTA build of Source but yes Source has proven itself to be a very well aging engine since it is about 10 years old this year.
Too bad this requires Origin. If it was on Steam I might pick it up.
Audio these days takes up a lot especially if they use uncompressed audio.
I did not know this was using Source. That looks great. I would imagine it is on the current DoTA build of Source but yes Source has proven itself to be a very well aging engine since it is about 10 years old this year.
Too bad this requires Origin. If it was on Steam I might pick it up.
I don't have enough games on origin to notice the download speeds - next time I download something I'll take a look. (Though I highly disagree on the interface - Origin is too in your face for my tastes.)
As for titanfall, not particularly interested... and you don't have to play CoD, you know - Arma 3 ftw. :3
EA is who I don't like. I wont buy any games they publish anymore. I have a few Origin games but could care less (got them for free with my GPU). I prefer Steam as it is still more advanced in many ways and done by a privately owned company that supports third party indie devs heavily.
If you install Origin on a separate drive the games will install there. Steam just added the ability to select the drive recently.
You could play TF2 which is a better game anyways.
As for speed, I get 15-17MB/s normally on Steam (150Mbps connection) which is pretty much top end for my connection.
Pre load complete. The largest bits of the game are the "Client_mp_common.bsp.pak" files. there are 7 of these files and They range from 12 gigs to 4 gigs for about 35 gigs of the install. Then there are 16 maps at about 800 megs each, that's 12 gigs more.