Rise of the Tomb Raider (DirectX 12)
Alright, so let’s back off the supersampling a bit. Instead of using 2x SSAA as we did in our 1080 Ti review, Rise of the Tomb Raider is configured for SMAA. This allows Titan Xp to outperform Titan X by almost 11%, achieving an average frame rate in excess of 120.
At 3840x2160, you don’t need SSAA for a great-looking picture. Enabling SMAA is perfect for maintaining smooth performance. Our Titan Xp averages 64.6 FPS, which is 13% higher than Titan X’s 57.1 FPS.
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I was thinking something similar while I was reading this. The Titan Xp represents the very furthest that the Pascal architecture can go. This current crop of cards from the 1050 to the Titan Xp will carry us to Volta's launch.
(wait, isn't there a card even smaller than the 1050? /shrug)
Edit: Why isn't this quote working?
Edit2: Figured it out =)
I have to agree. Even though I don't like them as a company due to some of their business practices, I have to give them credit for being a stylish company that really pushes it and completes their line-ups - I like things to be *complete*... :-)
I believe you are talking about the 1030. This isn't really a gaming card however, it's more geared for e-sports streaming and HTPC type builds.
This seems to be monster that would really benefit from that...
Yeaaaa. Thanks, but no thanks!
You know if someone handed you a Titan Xp you would stick it right in your box without a second though.
Yes. That's the one.
I mentioned it to illustrate that nVidia has a very wide portfolio with something for everyone. Pascal has been a terrific generation for nVidia.