WB Games had a very bad week with the release of Batman: Arkham Knight, disappointing AMD and Nvidia graphics users alike with terrible performance, enough to pull the game from store shelves only days after its launch. Despite these issues, we had the opportunity to get some hands-on time with the game and concluded that if these problems could be worked out, Batman: Arkham Knight was a pretty great title and worthy of the franchise. It appears as though WB Games has listened to its fan base and has openly addressed the specific problems it is now resolved to rectify.
The largest complaint from the gaming community was the PC version's 30 fps cap. The appeal to PC gaming for most enthusiasts is the ability to go beyond the limitations of console gaming, where 30 fps is the norm. While there is already an ini file modification that allows a higher framerate cap, WB Games has made official support for higher framerates number one on its list of promised solutions.
Improving overall performance and framerate was also a top concern in the forum post that was released on Saturday. These fixes include key issues such as hard drive streaming, system memory and VRAM usage, various texture bugs, and SLI bug fixes. WB Games also vowed to add AMD Crossfire support, release updated drivers from both AMD and Nvidia, and add more options to the graphics setting menu.
While all of these proposed fixes sound like a step in the right direction, WB Games has not given a timetable for the improvements, only stating that it will take some time to get them in place. The news also doesn't immediately alleviate the concerns of PC gamers, who now feel like the beta testers for a game that wasn't ready and should not have been released. At the very least, it seems that the company is now officially dedicated to giving the PC gaming community exactly what it wants in the form of higher framerate caps, better performance, and AMD Crossfire support.