Open Source Vireio Perception VR Project Closing In On DX11 Support

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • eldragon0
    It's great to give news on these topics, but I don't know exactly how excited we should be about a now outdated api being ALMOST supported. VR is seriously going to need DX12 in order to truely shine. The ability to leverage ram from both gpu's the significantly lower latency ability if coded for it. Those are two big ones, but there are a lot more.
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