If you like Tilt Brush and are a fan of voxel art, Microcosm should be right up your alley. It's essentially an art program that lets you "build tiny voxel worlds in virtual reality." Developer Paul Straw said Microcosm is the game he’s wanted to play ever since first seeing the Oculus Rift Kickstarter. The indie developer recently purchased an HTC Vive, and when he realized that no one made the game he'd hoped for, he decided to make it himself.
Microcosm worlds feature 512x256x512 0.7-inch voxels, which roughly translates to 30x15x30 feet of virtual space to work with.
Microcosm currently supports HTC Vive, because that’s the platform the developer owns. Straw said he “would love to add Oculus Rift + Touch controller support,” and he’ll consider it if there’s enough interest.
- Platforms: HTC Vive
- Input: Motion Controllers
- Release Date: May 30, 2017
- Publisher: paulstraw
- Developer: paulstraw